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SkyFire 5.4.8 server core API documentation
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CombatPackets.h
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/*
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* This file is part of Project SkyFire https://www.projectskyfire.org.
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* See LICENSE.md file for Copyright information
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*/
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#ifndef SKYFIRE_COMBAT_PACKETS_H
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#define SKYFIRE_COMBAT_PACKETS_H
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namespace
Skyfire::CombatPackets
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{
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inline
bool
GetAttackStopVictimDeadBit
(
bool
hasVictim,
bool
victimIsDead)
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{
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return
hasVictim && victimIsDead;
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}
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}
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#endif
Skyfire::CombatPackets
Definition
CombatPackets.h:10
Skyfire::CombatPackets::GetAttackStopVictimDeadBit
bool GetAttackStopVictimDeadBit(bool hasVictim, bool victimIsDead)
Definition
CombatPackets.h:11
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game
Entities
Unit
CombatPackets.h
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