Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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CorpseMethods.h
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1/*
2* Copyright (C) 2010 - 2013 Eluna Lua Engine <http://emudevs.com/>
3* This program is free software licensed under GPL version 3
4* Please see the included DOCS/LICENSE.TXT for more information
5*/
6
7#ifndef LUA_CORPSEMETHODS_H
8#define LUA_CORPSEMETHODS_H
9
10struct lua_State;
11class Corpse;
12
13namespace LuaCorpse
14{
15 int GetOwnerGUID(lua_State* L, Corpse* corpse);
16 int GetGhostTime(lua_State* L, Corpse* corpse);
17 int GetType(lua_State* L, Corpse* corpse);
18 int ResetGhostTime(lua_State* L, Corpse* corpse);
19 int SaveToDB(lua_State* L, Corpse* corpse);
20 int DeleteBonesFromWorld(lua_State* L, Corpse* corpse);
21};
22#endif
int DeleteBonesFromWorld(lua_State *L, Corpse *corpse)
int GetGhostTime(lua_State *L, Corpse *corpse)
int GetType(lua_State *L, Corpse *corpse)
int SaveToDB(lua_State *L, Corpse *corpse)
int ResetGhostTime(lua_State *L, Corpse *corpse)
int GetOwnerGUID(lua_State *L, Corpse *corpse)