Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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GroupMethods.h
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1/*
2* Copyright (C) 2010 - 2013 Eluna Lua Engine <http://emudevs.com/>
3* This program is free software licensed under GPL version 3
4* Please see the included DOCS/LICENSE.TXT for more information
5*/
6
7#ifndef LUA_GROUPMETHODS_H
8#define LUA_GROUPMETHODS_H
9
10struct lua_State;
11class Group;
12
13namespace LuaGroup
14{
15 int GetMembers(lua_State* L, Group* group);
16 int GetLeaderGUID(lua_State* L, Group* group);
17 int GetLeader(lua_State* L, Group* group);
18 int GetGUID(lua_State* L, Group* group);
19 int ChangeLeader(lua_State* L, Group* group);
20 int IsLeader(lua_State* L, Group* group);
21 int SendPacket(lua_State* L, Group* group);
22 int AddInvite(lua_State* L, Group* group);
23 int RemoveMember(lua_State* L, Group* group);
24 int Disband(lua_State* L, Group* group);
25 int IsFull(lua_State* L, Group* group);
26 int isLFGGroup(lua_State* L, Group* group);
27 int isRaidGroup(lua_State* L, Group* group);
28 int isBGGroup(lua_State* L, Group* group);
29 int isBFGroup(lua_State* L, Group* group);
30 int IsMember(lua_State* L, Group* group);
31 int IsAssistant(lua_State* L, Group* group);
32 int SameSubGroup(lua_State* L, Group* group);
33 int HasFreeSlotSubGroup(lua_State* L, Group* group);
34 int GetMemberGUID(lua_State* L, Group* group);
35 int GetMembersCount(lua_State* L, Group* group);
36 int ConvertToLFG(lua_State* L, Group* group);
37 int ConvertToRaid(lua_State* L, Group* group);
38 int ChangeMembersGroup(lua_State* L, Group* group);
39 int GetMemberGroup(lua_State* L, Group* group);
40};
41#endif
static Summons Group[]
Definition boss_urom.cpp:65
Definition Group.h:147
int SendPacket(lua_State *L, Group *group)
int ChangeMembersGroup(lua_State *L, Group *group)
int IsMember(lua_State *L, Group *group)
int GetMemberGroup(lua_State *L, Group *group)
int RemoveMember(lua_State *L, Group *group)
int GetLeaderGUID(lua_State *L, Group *group)
int isLFGGroup(lua_State *L, Group *group)
int Disband(lua_State *L, Group *group)
int AddInvite(lua_State *L, Group *group)
int IsFull(lua_State *L, Group *group)
int IsLeader(lua_State *L, Group *group)
int isBGGroup(lua_State *L, Group *group)
int HasFreeSlotSubGroup(lua_State *L, Group *group)
int GetLeader(lua_State *L, Group *group)
int SameSubGroup(lua_State *L, Group *group)
int ConvertToRaid(lua_State *L, Group *group)
int GetMemberGUID(lua_State *L, Group *group)
int isBFGroup(lua_State *L, Group *group)
int GetMembers(lua_State *L, Group *group)
int isRaidGroup(lua_State *L, Group *group)
int GetGUID(lua_State *L, Group *group)
int GetMembersCount(lua_State *L, Group *group)
int ConvertToLFG(lua_State *L, Group *group)
int ChangeLeader(lua_State *L, Group *group)
int IsAssistant(lua_State *L, Group *group)