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SkillDiscovery.h
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/*
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* This file is part of Project SkyFire https://www.projectskyfire.org.
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* See LICENSE.md file for Copyright information
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*/
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#ifndef SKYFIRE_SKILLDISCOVERY_H
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#define SKYFIRE_SKILLDISCOVERY_H
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#include "
Common.h
"
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class
Player
;
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void
LoadSkillDiscoveryTable
();
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uint32
GetSkillDiscoverySpell
(
uint32
skillId,
uint32
spellId,
Player
* player);
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bool
HasDiscoveredAllSpells
(
uint32
spellId,
Player
* player);
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uint32
GetExplicitDiscoverySpell
(
uint32
spellId,
Player
* player);
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#endif
Common.h
uint32
std::uint32_t uint32
Definition
Define.h:77
GetExplicitDiscoverySpell
uint32 GetExplicitDiscoverySpell(uint32 spellId, Player *player)
Definition
SkillDiscovery.cpp:144
GetSkillDiscoverySpell
uint32 GetSkillDiscoverySpell(uint32 skillId, uint32 spellId, Player *player)
Definition
SkillDiscovery.cpp:194
HasDiscoveredAllSpells
bool HasDiscoveredAllSpells(uint32 spellId, Player *player)
Definition
SkillDiscovery.cpp:181
LoadSkillDiscoveryTable
void LoadSkillDiscoveryTable()
Definition
SkillDiscovery.cpp:34
Player
Definition
Player.h:1289
src
server
game
Skills
SkillDiscovery.h
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