Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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SkillExtraItems.h
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1/*
2* This file is part of Project SkyFire https://www.projectskyfire.org.
3* See LICENSE.md file for Copyright information
4*/
5
6#ifndef SKYFIRE_SKILL_EXTRA_ITEMS_H
7#define SKYFIRE_SKILL_EXTRA_ITEMS_H
8
9#include "Common.h"
10
11// predef classes used in functions
12class Player;
13// returns true and sets the appropriate info if the player can create extra items with the given spellId
14bool CanCreateExtraItems(Player* player, uint32 spellId, float& additionalChance, uint8& additionalMax);
15// function to load the extra item creation info from DB
17#endif
std::uint8_t uint8
Definition Define.h:79
std::uint32_t uint32
Definition Define.h:77
bool CanCreateExtraItems(Player *player, uint32 spellId, float &additionalChance, uint8 &additionalMax)
void LoadSkillExtraItemTable()