6#ifndef SKYFIRE_SPELLAURADEFINES_H
7#define SKYFIRE_SPELLAURADEFINES_H
@ SPELL_AURA_PREVENT_RESURRECTION
@ SPELL_AURA_EXTRA_ATTACKS
@ SPELL_AURA_MOD_MELEE_ATTACK_POWER_VERSUS
@ SPELL_AURA_MOD_TOTAL_THREAT
@ SPELL_AURA_HASTE_RANGED
@ SPELL_AURA_MOD_CURRENCY_GAIN
@ SPELL_AURA_MOD_MAX_HEALTH
@ SPELL_AURA_CLONE_CASTER
@ SPELL_AURA_DISPEL_IMMUNITY
@ SPELL_AURA_RETAIN_COMBO_POINTS
@ SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
@ SPELL_AURA_MOD_TARGET_ABSORB_SCHOOL
@ SPELL_AURA_MOD_ATTACKSPEED
@ SPELL_AURA_MOD_ATTACK_POWER
@ SPELL_AURA_MOD_STEALTH_LEVEL
@ SPELL_AURA_CHANNEL_DEATH_ITEM
@ SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE
@ SPELL_AURA_MOD_FLIGHT_SPEED_NOT_STACK
@ SPELL_AURA_MOD_DISARM_RANGED
@ SPELL_AURA_PERIODIC_DAMAGE
@ SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED
@ SPELL_AURA_MOD_MOUNTED_FLIGHT_SPEED_ALWAYS
@ SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_DAMAGE
@ SPELL_AURA_TRACK_RESOURCES
@ SPELL_AURA_MOD_PARRY_PERCENT
@ SPELL_AURA_FORCE_MOVE_FORWARD
@ SPELL_AURA_ABILITY_IGNORE_AURASTATE
@ SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE
@ SPELL_AURA_MOD_RATING_FROM_STAT
@ SPELL_AURA_MOD_IGNORE_TARGET_RESIST
@ SPELL_AURA_MOD_SHAPESHIFT
@ SPELL_AURA_MOD_DAMAGE_DONE_VERSUS
@ SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT
@ SPELL_AURA_MOD_SPELL_HIT_CHANCE
@ SPELL_AURA_ENABLE_ALT_POWER
@ SPELL_AURA_MOD_RUNE_REGEN_SPEED
@ SPELL_AURA_DAMAGE_SHIELD
@ SPELL_AURA_RAID_PROC_FROM_CHARGE_WITH_VALUE
@ SPELL_AURA_FEATHER_FALL
@ SPELL_AURA_OBS_MOD_HEALTH
@ SPELL_AURA_MOD_REGEN_DURING_COMBAT
@ SPELL_AURA_MECHANIC_DURATION_MOD_NOT_STACK
@ SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_2
@ SPELL_AURA_PERIODIC_HEALTH_FUNNEL
@ SPELL_AURA_COMPREHEND_LANGUAGE
@ SPELL_AURA_MOD_IGNORE_SHAPESHIFT
@ SPELL_AURA_ADD_PCT_MODIFIER
@ SPELL_AURA_PERIODIC_MANA_LEECH
@ SPELL_AURA_MOD_POSSESS_PET
@ SPELL_AURA_MOD_INCREASE_SPEED
@ SPELL_AURA_MOD_RANGED_ATTACK_POWER_PCT
@ SPELL_AURA_MOD_RESISTANCE
@ SPELL_AURA_MOD_EXPERTISE
@ SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS
@ SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN
@ SPELL_AURA_PROC_TRIGGER_SPELL
@ SPELL_AURA_CONVERT_RUNE
@ SPELL_AURA_HASTE_SPELLS
@ SPELL_AURA_MOD_INCREASE_HEALTH
@ SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER
@ SPELL_AURA_MOD_PET_XP_PCT
@ SPELL_AURA_MOD_FLYING_RESTRICTIONS
@ SPELL_AURA_INTERRUPT_REGEN
@ SPELL_AURA_PROC_ON_POWER_AMOUNT
@ SPELL_AURA_MOD_POWER_REGEN
@ SPELL_AURA_MOD_MOUNTED_SPEED_NOT_STACK
@ SPELL_AURA_MOD_HEALING_DONE_PERCENT
@ SPELL_AURA_CAST_WHILE_WALKING2
@ SPELL_AURA_OVERRIDE_AP_BY_SPELL_POWER_PCT
@ SPELL_AURA_WORGEN_ALTERED_FORM
@ SPELL_AURA_MOD_VENDOR_ITEMS_PRICES
@ SPELL_AURA_PREVENTS_FLEEING
@ SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS
@ SPELL_AURA_SHARE_DAMAGE_PCT
@ SPELL_AURA_OBS_MOD_POWER
@ SPELL_AURA_CAST_WHILE_WALKING
@ SPELL_AURA_ADD_CASTER_HIT_TRIGGER
@ SPELL_AURA_ADD_FLAT_MODIFIER
@ SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCE
@ SPELL_AURA_MOD_STEALTH_DETECT
@ SPELL_AURA_MOD_CRITICAL_THREAT
@ SPELL_AURA_AURAS_VISIBLE
@ SPELL_AURA_TRACK_STEALTHED
@ SPELL_AURA_MOD_XP_QUEST_PCT
@ SPELL_AURA_REFLECT_SPELLS
@ SPELL_AURA_MOD_SHIELD_BLOCKVALUE_PCT
@ SPELL_AURA_MOD_MELEE_HASTE_2
@ SPELL_AURA_CONTROL_VEHICLE
@ SPELL_AURA_IGNORE_HIT_DIRECTION
@ SPELL_AURA_UNDERWATER_WALKING
@ SPELL_AURA_IGNORE_COMBAT_RESULT
@ SPELL_AURA_MOD_MELEE_HASTE
@ SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS
@ SPELL_AURA_SPIRIT_OF_REDEMPTION
@ SPELL_AURA_MOD_SPEED_NOT_STACK
@ SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE
@ SPELL_AURA_SCHOOL_HEAL_ABSORB
@ SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED
@ SPELL_AURA_MOD_SPELL_CRIT_CHANCE
@ SPELL_AURA_MOD_INVISIBILITY
@ SPELL_AURA_BYPASS_ARMOR_FOR_CASTER
@ SPELL_AURA_MOD_HIT_CHANCE
@ SPELL_AURA_MOD_SPELL_DAMAGE_OF_STAT_PERCENT
@ SPELL_AURA_PERIODIC_HEAL
@ SPELL_AURA_ARENA_PREPARATION
@ SPELL_AURA_MOD_HEALTH_REGEN_PERCENT
@ SPELL_AURA_MOD_ENEMY_DODGE
@ SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE
@ SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE
@ SPELL_AURA_PERIODIC_DAMAGE_PERCENT
@ SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
@ SPELL_AURA_MOD_INCREASE_HEALTH_2
@ SPELL_AURA_MOD_TARGET_ABILITY_ABSORB_SCHOOL
@ SPELL_AURA_MOD_DODGE_PERCENT
@ SPELL_AURA_MOD_REPUTATION_GAIN
@ SPELL_AURA_MOD_INCREASE_SWIM_SPEED
@ SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT
@ SPELL_AURA_MOD_SHIELD_BLOCKVALUE
@ SPELL_AURA_MOD_DISARM_OFFHAND
@ SPELL_AURA_ADD_TARGET_TRIGGER
@ SPELL_AURA_PROC_TRIGGER_SPELL_2
@ SPELL_AURA_ANIM_REPLACEMENT_SET
@ SPELL_AURA_MAX_FAR_CLIP_PLANE
@ SPELL_AURA_SPLIT_DAMAGE_PCT
@ SPELL_AURA_DEFLECT_SPELLS
@ SPELL_AURA_MOD_CRIT_DAMAGE_BONUS
@ SPELL_AURA_MOD_FAKE_INEBRIATE
@ SPELL_AURA_PROC_TRIGGER_SPELL_COPY
@ SPELL_AURA_MOD_HEALING_DONE
@ SPELL_AURA_MOD_DETECTED_RANGE
@ SPELL_AURA_OVERRIDE_SPELLS
@ SPELL_AURA_MOD_RANGED_ATTACK_POWER
@ SPELL_AURA_MOD_HEALING_RECEIVED
@ SPELL_AURA_ABILITY_PERIODIC_CRIT
@ SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL
@ SPELL_AURA_MOD_HEALING_PCT
@ SPELL_AURA_MOD_INCREASE_MAX_POWER_FLAT
@ SPELL_AURA_MOD_MANA_REGEN_INTERRUPT
@ SPELL_AURA_MOD_DAMAGE_PERCENT_DONE
@ SPELL_AURA_MOD_RAGE_FROM_DAMAGE_DEALT
@ SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE
@ SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT
@ SPELL_AURA_MOD_ARMOR_PENETRATION_PCT
@ SPELL_AURA_DETECT_AMORE
@ SPELL_AURA_ALLOW_TAME_PET_TYPE
@ SPELL_AURA_MECHANIC_DURATION_MOD
@ SPELL_AURA_MOD_RANGED_HASTE
@ SPELL_AURA_MOD_OFFHAND_DAMAGE_PCT
@ SPELL_AURA_MOD_CURRENCY_GAIN2
@ SPELL_AURA_SCHOOL_IMMUNITY
@ SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_DAMAGE
@ SPELL_AURA_ALLOW_ONLY_ABILITY
@ SPELL_AURA_ENABLE_POWER_BAR_TIMER
@ SPELL_AURA_MOD_POWER_COST_SCHOOL
@ SPELL_AURA_MECHANIC_IMMUNITY
@ SPELL_AURA_MOD_ATTACKER_RANGED_HIT_CHANCE
@ SPELL_AURA_MOD_SCHOOL_CRIT_DMG_TAKEN
@ SPELL_AURA_MOD_PET_TALENT_POINTS
@ SPELL_AURA_RAID_PROC_FROM_CHARGE
@ SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN
@ SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT
@ SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN
@ SPELL_AURA_MOD_DAMAGE_TAKEN
@ SPELL_AURA_MOD_GATHERING_ITEMS_GAINED_PERCENT
@ SPELL_AURA_MOD_DAMAGE_DONE_VERSUS_AURASTATE
@ SPELL_AURA_ENABLE_WORGER_ALTERED_FORM
@ SPELL_AURA_MOD_VEHICLE_SPEED_ALWAYS
@ SPELL_AURA_SET_FAIR_FAR_CLIP
@ SPELL_AURA_DETECT_STEALTH
@ SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_CHANCE
@ SPELL_AURA_MOD_CRIT_PCT
@ SPELL_AURA_MOD_HONOR_GAIN_PCT
@ SPELL_AURA_MOD_MINIMUM_SPEED
@ SPELL_AURA_MOD_BLOCK_CRIT_CHANCE
@ SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT
@ SPELL_AURA_MOD_PACIFY_SILENCE
@ SPELL_AURA_MOD_COOLDOWN
@ SPELL_AURA_MOD_SPEED_SLOW_ALL
@ SPELL_AURA_MOD_TARGET_RESISTANCE
@ SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS
@ SPELL_AURA_MOD_RESURRECTED_HEALTH_BY_GUILD_MEMBER
@ SPELL_AURA_MOD_SPEED_ALWAYS
@ SPELL_AURA_EFFECT_IMMUNITY
@ SPELL_AURA_MOD_DECREASE_SPEED
@ SPELL_AURA_MOD_CAMOUFLAGE
@ SPELL_AURA_FORCE_WEATHER
@ SPELL_AURA_ENABLE_BOSS1_UNIT_FRAME
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE
@ SPELL_AURA_SCHOOL_ABSORB
@ SPELL_AURA_MOD_RESISTANCE_PCT
@ SPELL_AURA_REDUCE_PUSHBACK
@ SPELL_AURA_MOD_DAMAGE_DONE_FOR_MECHANIC
@ SPELL_AURA_MOD_COMBAT_RESULT_CHANCE
@ SPELL_AURA_PERIODIC_ENERGIZE
@ SPELL_AURA_MOD_BASE_RESISTANCE
@ SPELL_AURA_MOD_MOUNTED_SPEED_ALWAYS
@ SPELL_AURA_IGNORE_MELEE_RESET
@ SPELL_AURA_MOD_WEAPON_CRIT_PERCENT
@ SPELL_AURA_MOD_DAMAGE_DONE_CREATURE
@ SPELL_AURA_SPELL_MAGNET
@ SPELL_AURA_MOD_INVISIBILITY_DETECT
@ SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL
@ SPELL_AURA_MOD_BASE_RESISTANCE_PCT
@ SPELL_AURA_MOD_MELEE_RANGED_HASTE_2
@ SPELL_AURA_WATER_BREATHING
@ SPELL_AURA_MOD_DURABILITY_LOSS
@ SPELL_AURA_PERIODIC_LEECH
@ SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP_PCT
@ SPELL_AURA_MOD_LANGUAGE
@ SPELL_AURA_PROC_TRIGGER_DAMAGE
@ SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE
@ SPELL_AURA_MOD_POWER_REGEN_PERCENT
@ SPELL_AURA_MOD_DAMAGE_FROM_CASTER
@ SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT
@ SPELL_AURA_INITIALIZE_IMAGES
@ SPELL_AURA_DAMAGE_IMMUNITY
@ SPELL_AURA_MOD_PERCENT_STAT
@ SPELL_AURA_MOD_SPELL_COOLDOWN_BY_HASTE
@ SPELL_AURA_MOD_AUTOATTACK_DAMAGE
@ SPELL_AURA_MOD_DAMAGE_DONE
@ SPELL_AURA_MOD_NEXT_SPELL
@ SPELL_AURA_MOD_RANGED_HASTE_2
@ SPELL_AURA_NO_PVP_CREDIT
@ SPELL_AURA_TRACK_CREATURES
@ SPELL_AURA_REFLECT_SPELLS_SCHOOL
@ SPELL_AURA_PERIODIC_DUMMY
@ SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT
@ SPELL_AURA_MOD_MECHANIC_RESISTANCE
@ SPELL_AURA_DEPOSIT_BONUS_MONEY_IN_GUILD_BANK_ON_LOOT
@ SPELL_AURA_MOD_BASE_HEALTH_PCT
@ SPELL_AURA_PREVENT_REGENERATE_POWER
@ SPELL_AURA_MOD_MELEE_HASTE_3
@ SPELL_AURA_STATE_IMMUNITY
@ SPELL_AURA_CHANGE_MODEL_FOR_ALL_HUMANOIDS
@ SPELL_AURA_INTERFERE_TARGETTING
@ SPELL_AURA_MOD_UNATTACKABLE
@ SPELL_AURA_MOD_SPELL_POWER_PCT
@ SPELL_AURA_SCREEN_EFFECT
@ SPELL_AURA_MOD_DETECT_RANGE
@ SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED
@ SPELL_AURA_BLOCK_SPELL_FAMILY
@ SPELL_AURA_OVERRIDE_CLASS_SCRIPTS
@ SPELL_AURA_FORCE_REACTION
@ SPELL_AURA_MODIFY_FALL_DAMAGE_PCT
@ SPELL_AURA_MOD_MELEE_RANGED_HASTE
@ SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK
@ SPELL_AURA_INCREASE_SKILL_GAIN_CHANCE
@ SPELL_AURA_MOD_INCREASE_MOUNTED_SPEED
@ SPELL_AURA_OVERRIDE_AUTOATTACK_WITH_SPELL
@ SPELL_AURA_MOD_FACTION_REPUTATION_GAIN
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL
@ SPELL_AURA_MOD_ATTACK_POWER_PCT
@ SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED
@ SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS
@ SPELL_AURA_MOD_SKILL_TALENT
@ SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT
@ SPELL_AURA_MECHANIC_IMMUNITY_MASK
@ SPELL_AURA_MOD_DISPEL_RESIST
@ SPELL_AURA_MOD_BLOCK_PERCENT
@ SPELL_AURA_SET_VEHICLE_ID
@ AURA_EFFECT_HANDLE_STAT
@ AURA_EFFECT_HANDLE_CHANGE_AMOUNT
@ AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK
@ AURA_EFFECT_HANDLE_CHANGE_AMOUNT_SEND_FOR_CLIENT_MASK
@ AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK
@ AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK
@ AURA_EFFECT_HANDLE_DEFAULT
@ AURA_EFFECT_HANDLE_REAPPLY
@ AURA_EFFECT_HANDLE_REAL
@ AURA_EFFECT_HANDLE_SKILL
@ AURA_EFFECT_HANDLE_SEND_FOR_CLIENT
@ AFLAG_ANY_EFFECT_AMOUNT_SENT