Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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SpellSummonMetadata.h
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1/*
2* This file is part of Project SkyFire https://www.projectskyfire.org.
3* See LICENSE.md file for Copyright information
4*/
5
6#ifndef SF_SPELL_SUMMON_METADATA_H
7#define SF_SPELL_SUMMON_METADATA_H
8
9#include "Define.h"
10
11namespace Skyfire
12{
13namespace Spells
14{
15 bool ShouldUseDamageAsSummonCount(uint32 summonPropertyId);
16 uint32 GetSummonCountForProperty(uint32 summonPropertyId, int32 damage);
18}
19}
20
21#endif
std::int32_t int32
Definition Define.h:73
std::uint32_t uint32
Definition Define.h:77
bool ShouldUseDamageAsSummonCount(uint32 summonPropertyId)
uint32 GetSummonCountForProperty(uint32 summonPropertyId, int32 damage)
uint32 GetTotemSummonHealthPct(uint32 spellId)