|
Project SkyFire Core
SkyFire 5.4.8 server core API documentation
|
This is the complete list of members for AuraEffect, including all inherited members.
| ApplySpellMod(Unit *target, bool apply) | AuraEffect | |
| Aura::_InitEffects(uint32 effMask, Unit *caster, int32 *baseAmount) | AuraEffect | friend |
| Aura::~Aura() | AuraEffect | friend |
| AuraEffect(Aura *base, uint8 effIndex, int32 *baseAmount, Unit *caster) | AuraEffect | explicitprivate |
| CalculateAmount(Unit *caster) | AuraEffect | |
| CalculatePeriodic(Unit *caster, bool resetPeriodicTimer=true, bool load=false) | AuraEffect | |
| CalculateSpellMod() | AuraEffect | |
| CanBeRecalculated() const | AuraEffect | inline |
| ChangeAmount(int32 newAmount, bool mark=true, bool onStackOrReapply=false) | AuraEffect | |
| CleanupTriggeredSpells(Unit *target) | AuraEffect | |
| GetAmount() const | AuraEffect | inline |
| GetAmplitude() const | AuraEffect | inline |
| GetApplicationList(std::list< AuraApplication * > &applicationList) const | AuraEffect | |
| GetAuraType() const | AuraEffect | inline |
| GetBase() const | AuraEffect | inline |
| GetBaseAmount() const | AuraEffect | inline |
| GetCaster() const | AuraEffect | inline |
| GetCasterGUID() const | AuraEffect | inline |
| GetEffIndex() const | AuraEffect | inline |
| GetId() const | AuraEffect | inline |
| GetMiscValue() const | AuraEffect | inline |
| GetMiscValueB() const | AuraEffect | inline |
| GetPeriodicTimer() const | AuraEffect | inline |
| GetSpellInfo() const | AuraEffect | inline |
| GetSpellModifier() const | AuraEffect | inline |
| GetTargetList(std::list< Unit * > &targetList) const | AuraEffect | |
| GetTickNumber() const | AuraEffect | inline |
| GetTotalTicks() const | AuraEffect | inline |
| HandleArenaPreparation(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraAllowFlight(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraAllowOnlyAbility(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraCloneCaster(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraControlVehicle(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraConvertRune(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraDummy(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraEmpathy(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraFeatherFall(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraForceWeather(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraGhost(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraHover(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraIncreaseBaseHealthPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraLinked(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraMastery(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModAttackPowerPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModBaseResistancePCT(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModBlockPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModCritPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModDecreaseSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModDisarm(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModDispelImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModDmgImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModDodgePercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModEffectImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModExpertise(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModFaction(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModFakeInebriation(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseEnergyPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseFlightSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseHealth(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseHealthPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseMaxHealth(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseMaxPowerFlat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseMountedSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModIncreaseSwimSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModPacify(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModPacifyAndSilence(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModParryPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModPetTalentsPoints(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModRangedAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModRangedAttackPowerPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModRangedHaste(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModRegenInterrupt(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModResistance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModResistanceExclusive(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModRoot(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModScale(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModSchoolImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModShapeshift(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModSilence(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModSkill(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModStalked(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModStateImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModStun(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModTotalThreat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModUseNormalSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraModWeaponCritPercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraMounted(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraOverrideAutoattackWithSpell(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraOverrideSpells(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraRetainComboPoints(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraSetVehicle(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraTrackCreatures(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraTrackResources(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraTrackStealthed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraTransform(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraUntrackable(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleAuraWaterWalk(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleBindSight(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleChannelDeathItem(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleCharmConvert(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleComprehendLanguage(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleEffect(AuraApplication *aurApp, uint8 mode, bool apply) | AuraEffect | |
| HandleEffect(Unit *target, uint8 mode, bool apply) | AuraEffect | |
| HandleEnableAltPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleFeignDeath(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleForceMoveForward(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleForceReaction(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModAttackSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModBaseResistance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModCastingSpeed(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModCharm(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModCombatSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModConfuse(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModDamageDone(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModDamagePercentDone(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModFear(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModHealingDone(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModHitChance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModInvisibility(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModInvisibilityDetect(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModMechanicImmunity(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModMeleeRangedSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModMeleeSpeedPct(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModOffhandDamagePercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModPercentStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModPossess(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModPossessPet(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModPowerCost(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModPowerCostPCT(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModPowerRegen(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModPowerRegenPCT(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModRating(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModRatingFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModResistancePercent(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModSpellCritChance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModSpellDamagePercentFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModSpellHealingPercentFromStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModSpellHitChance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModStateImmunityMask(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModStealth(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModStealthDetect(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModStealthLevel(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModTargetResistance(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModTaunt(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModThreat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModTotalPercentStat(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleModUnattackable(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleNoImmediateEffect(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleNULL(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleObsModPowerAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandleOverrideAttackPowerBySpellPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleOverrideSpellPowerByAttackPower(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandlePeriodicDamageAurasTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicDummyAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicEnergizeAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicHealAurasTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicHealthFunnelAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicHealthLeechAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicManaLeechAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicPowerBurnAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicTriggerSpellAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePeriodicTriggerSpellWithValueAuraTick(Unit *target, Unit *caster) const | AuraEffect | |
| HandlePhase(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandlePhaseGroup(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandlePlayScene(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandlePreventFleeing(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandlePreventResurrection(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
| HandleProcTriggerDamageAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
| HandleProcTriggerSpellAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
| HandleProcTriggerSpellWithValueAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
| HandleRaidProcFromChargeAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
| HandleRaidProcFromChargeWithValueAuraProc(AuraApplication *aurApp, ProcEventInfo &eventInfo) | AuraEffect | |
| HandleShapeshiftBoosts(Unit *target, bool apply) const | AuraEffect | |
| HandleShieldBlockValue(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleSpiritOfRedemption(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleUnused(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HandleWaterBreathing(AuraApplication const *aurApp, uint8 mode, bool apply) const | AuraEffect | |
| HasSpellClassMask() const | AuraEffect | inline |
| IsAffectingSpell(SpellInfo const *spell) const | AuraEffect | |
| IsPeriodic() const | AuraEffect | inline |
| IsPeriodicTickCrit(Unit *target, Unit const *caster) const | AuraEffect | private |
| m_amount | AuraEffect | private |
| m_amplitude | AuraEffect | private |
| m_base | AuraEffect | private |
| m_baseAmount | AuraEffect | private |
| m_canBeRecalculated | AuraEffect | private |
| m_effIndex | AuraEffect | private |
| m_isPeriodic | AuraEffect | private |
| m_periodicTimer | AuraEffect | private |
| m_spellInfo | AuraEffect | private |
| m_spellmod | AuraEffect | private |
| m_tickNumber | AuraEffect | private |
| PeriodicTick(AuraApplication *aurApp, Unit *caster) const | AuraEffect | |
| RecalculateAmount() | AuraEffect | inline |
| RecalculateAmount(Unit *caster) | AuraEffect | inline |
| ResetPeriodic(bool resetPeriodicTimer=false) | AuraEffect | inline |
| SendTickImmune(Unit *target, Unit *caster) const | AuraEffect | |
| SetAmount(int32 amount) | AuraEffect | inline |
| SetCanBeRecalculated(bool val) | AuraEffect | inline |
| SetPeriodic(bool isPeriodic) | AuraEffect | inline |
| SetPeriodicTimer(int32 periodicTimer) | AuraEffect | inline |
| Unit::_TryStackingOrRefreshingExistingAura(SpellInfo const *newAura, uint32 effMask, Unit *caster, int32 *baseAmount, Item *castItem, uint64 casterGUID) | AuraEffect | friend |
| Update(uint32 diff, Unit *caster) | AuraEffect | |
| UpdatePeriodic(Unit *caster) | AuraEffect | |
| ~AuraEffect() | AuraEffect | private |