Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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BattlefieldMgr Member List

This is the complete list of members for BattlefieldMgr, including all inherited members.

AddZone(uint32 zoneid, Battlefield *handle)BattlefieldMgr
BattlefieldMap typedefBattlefieldMgr
BattlefieldMgr()BattlefieldMgrinline
BattlefieldSet typedefBattlefieldMgr
CanTalkTo(Player *player, Creature *creature, GossipMenuItems gso)BattlefieldMgr
GetBattlefieldByBattleId(uint32 battleid)BattlefieldMgr
GetBattlefieldByGUID(uint64 guid)BattlefieldMgr
GetBattlefieldToZoneId(uint32 zoneid)BattlefieldMgr
GetZoneScript(uint32 zoneId)BattlefieldMgr
HandleDropFlag(Player *player, uint32 spellId)BattlefieldMgr
HandleGossipOption(Player *player, uint64 guid, uint32 gossipid)BattlefieldMgr
HandlePlayerEnterZone(Player *player, uint32 areaflag)BattlefieldMgr
HandlePlayerLeaveZone(Player *player, uint32 areaflag)BattlefieldMgr
HandlePlayerResurrects(Player *player, uint32 areaflag)BattlefieldMgr
InitBattlefield()BattlefieldMgr
m_BattlefieldMapBattlefieldMgrprivate
m_BattlefieldSetBattlefieldMgrprivate
m_UpdateTimerBattlefieldMgrprivate
Update(uint32 diff)BattlefieldMgr
~BattlefieldMgr()BattlefieldMgr