Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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GameEventMgr Member List
This is the complete list of members for
GameEventMgr
, including all inherited members.
_questToEventLinks
GameEventMgr
private
ActiveEvents
typedef
GameEventMgr
AddActiveEvent
(uint16 event_id)
GameEventMgr
inline
private
ApplyNewEvent
(uint16 event_id)
GameEventMgr
private
ChangeEquipOrModel
(int16 event_id, bool activate)
GameEventMgr
private
CheckOneGameEvent
(uint16 entry) const
GameEventMgr
CheckOneGameEventConditions
(uint16 event_id)
GameEventMgr
private
GameEventBitmask
typedef
GameEventMgr
private
GameEventDataMap
typedef
GameEventMgr
GameEventGuidMap
typedef
GameEventMgr
private
GameEventIdMap
typedef
GameEventMgr
private
GameEventMgr
()
GameEventMgr
private
GameEventModelEquipMap
typedef
GameEventMgr
private
GameEventNPCFlagMap
typedef
GameEventMgr
private
GameEventNPCVendorMap
typedef
GameEventMgr
private
GameEventQuestMap
typedef
GameEventMgr
private
GameEventSpawn
(int16 event_id)
GameEventMgr
private
GameEventUnspawn
(int16 event_id)
GameEventMgr
private
GetActiveEventList
() const
GameEventMgr
inline
GetEventIdForQuest
(Quest const *quest) const
GameEventMgr
GetEventMap
() const
GameEventMgr
inline
GetNPCFlag
(Creature *cr)
GameEventMgr
GetNpcTextId
(uint32 guid)
GameEventMgr
GuidList
typedef
GameEventMgr
private
GuidNPCFlagPair
typedef
GameEventMgr
private
HandleQuestComplete
(uint32 quest_id)
GameEventMgr
HandleWorldEventGossip
(Player *player, Creature *c)
GameEventMgr
hasCreatureActiveEventExcept
(uint32 creature_guid, uint16 event_id)
GameEventMgr
private
hasCreatureQuestActiveEventExcept
(uint32 quest_id, uint16 event_id)
GameEventMgr
private
hasGameObjectActiveEventExcept
(uint32 go_guid, uint16 event_id)
GameEventMgr
private
hasGameObjectQuestActiveEventExcept
(uint32 quest_id, uint16 event_id)
GameEventMgr
private
IdList
typedef
GameEventMgr
private
Initialize
()
GameEventMgr
IsActiveEvent
(uint16 event_id)
GameEventMgr
inline
isSystemInit
GameEventMgr
private
LoadFromDB
()
GameEventMgr
m_ActiveEvents
GameEventMgr
private
mGameEvent
GameEventMgr
private
mGameEventBattlegroundHolidays
GameEventMgr
private
mGameEventCreatureGuids
GameEventMgr
mGameEventCreatureQuests
GameEventMgr
private
mGameEventGameobjectGuids
GameEventMgr
mGameEventGameObjectQuests
GameEventMgr
private
mGameEventModelEquip
GameEventMgr
private
mGameEventNPCFlags
GameEventMgr
private
mGameEventPoolIds
GameEventMgr
private
mGameEventVendors
GameEventMgr
private
ModelEquipList
typedef
GameEventMgr
private
ModelEquipPair
typedef
GameEventMgr
private
mQuestToEventConditions
GameEventMgr
private
NextCheck
(uint16 entry) const
GameEventMgr
NPCFlagList
typedef
GameEventMgr
private
NPCVendorList
typedef
GameEventMgr
private
QuestIdToEventConditionMap
typedef
GameEventMgr
private
QuestRelation
typedef
GameEventMgr
private
QuestRelList
typedef
GameEventMgr
private
RemoveActiveEvent
(uint16 event_id)
GameEventMgr
inline
private
RunSmartAIScripts
(uint16 event_id, bool activate)
GameEventMgr
private
SaveWorldEventStateToDB
(uint16 event_id)
GameEventMgr
private
SendWorldStateUpdate
(Player *player, uint16 event_id)
GameEventMgr
private
Skyfire::Singleton< GameEventMgr, Skyfire::NullMutex >
class
GameEventMgr
friend
StartArenaSeason
()
GameEventMgr
StartEvent
(uint16 event_id, bool overwrite=false)
GameEventMgr
StartInternalEvent
(uint16 event_id)
GameEventMgr
StartSystem
()
GameEventMgr
StopEvent
(uint16 event_id, bool overwrite=false)
GameEventMgr
UnApplyEvent
(uint16 event_id)
GameEventMgr
private
Update
()
GameEventMgr
UpdateBattlegroundSettings
()
GameEventMgr
private
UpdateEventNPCFlags
(uint16 event_id)
GameEventMgr
private
UpdateEventNPCVendor
(uint16 event_id, bool activate)
GameEventMgr
private
UpdateEventQuests
(uint16 event_id, bool activate)
GameEventMgr
private
UpdateWorldStates
(uint16 event_id, bool Activate)
GameEventMgr
private
~GameEventMgr
()
GameEventMgr
inline
private
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