Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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HostileReference Member List
This is the complete list of members for
HostileReference
, including all inherited members.
addTempThreat
(float threat)
HostileReference
inline
addThreat
(float modThreat)
HostileReference
addThreatPercent
(int32 percent)
HostileReference
delink
()
LinkedListElement
inline
fireStatusChanged
(ThreatRefStatusChangeEvent &threatRefStatusChangeEvent)
HostileReference
private
GetSource
() const
Reference< Unit, ThreatManager >
inline
GetSourceUnit
()
HostileReference
private
getTarget
() const
Reference< Unit, ThreatManager >
inline
getTempThreatModifier
() const
HostileReference
inline
getThreat
() const
HostileReference
inline
getUnitGuid
() const
HostileReference
inline
hasNext
() const
LinkedListElement
inline
hasPrev
() const
LinkedListElement
inline
HostileReference
(Unit *refUnit, ThreatManager *threatManager, float threat)
HostileReference
iAccessible
HostileReference
private
iNext
LinkedListElement
private
insertAfter
(LinkedListElement *pElem)
LinkedListElement
inline
insertBefore
(LinkedListElement *pElem)
LinkedListElement
inline
invalidate
()
Reference< Unit, ThreatManager >
inline
iOnline
HostileReference
private
iPrev
LinkedListElement
private
iRefFrom
Reference< Unit, ThreatManager >
private
iRefTo
Reference< Unit, ThreatManager >
private
isAccessible
() const
HostileReference
inline
isInList
() const
LinkedListElement
inline
isOnline
() const
HostileReference
inline
isValid
() const
Reference< Unit, ThreatManager >
inline
iTempThreatModifier
HostileReference
private
iThreat
HostileReference
private
iUnitGuid
HostileReference
private
link
(Unit *toObj, ThreatManager *fromObj)
Reference< Unit, ThreatManager >
inline
LinkedListElement
()
LinkedListElement
inline
LinkedListElement
(LinkedListElement const &)
LinkedListElement
private
next
()
HostileReference
inline
LinkedListElement::next
() const
LinkedListElement
inline
nocheck_next
()
Reference< Unit, ThreatManager >
inline
LinkedListElement::nocheck_next
() const
LinkedListElement
inline
nocheck_prev
()
Reference< Unit, ThreatManager >
inline
LinkedListElement::nocheck_prev
() const
LinkedListElement
inline
operator->
() const
Reference< Unit, ThreatManager >
inline
operator=
(Reference const &)
Reference< Unit, ThreatManager >
private
operator==
(const HostileReference &hostileRef) const
HostileReference
inline
prev
()
Reference< Unit, ThreatManager >
inline
LinkedListElement::prev
() const
LinkedListElement
inline
Reference
()
Reference< Unit, ThreatManager >
inline
removeReference
()
HostileReference
resetTempThreat
()
HostileReference
inline
setAccessibleState
(bool isAccessible)
HostileReference
setOnlineOfflineState
(bool isOnline)
HostileReference
setTempThreat
(float threat)
HostileReference
inline
setThreat
(float threat)
HostileReference
inline
sourceObjectDestroyLink
()
HostileReference
virtual
targetObjectBuildLink
()
HostileReference
virtual
targetObjectDestroyLink
()
HostileReference
virtual
unlink
()
Reference< Unit, ThreatManager >
inline
updateOnlineStatus
()
HostileReference
~LinkedListElement
()
LinkedListElement
inline
virtual
~Reference
()
Reference< Unit, ThreatManager >
inline
virtual
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