Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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HostileReference Member List

This is the complete list of members for HostileReference, including all inherited members.

addTempThreat(float threat)HostileReferenceinline
addThreat(float modThreat)HostileReference
addThreatPercent(int32 percent)HostileReference
delink()LinkedListElementinline
fireStatusChanged(ThreatRefStatusChangeEvent &threatRefStatusChangeEvent)HostileReferenceprivate
GetSource() constReference< Unit, ThreatManager >inline
GetSourceUnit()HostileReferenceprivate
getTarget() constReference< Unit, ThreatManager >inline
getTempThreatModifier() constHostileReferenceinline
getThreat() constHostileReferenceinline
getUnitGuid() constHostileReferenceinline
hasNext() constLinkedListElementinline
hasPrev() constLinkedListElementinline
HostileReference(Unit *refUnit, ThreatManager *threatManager, float threat)HostileReference
iAccessibleHostileReferenceprivate
iNextLinkedListElementprivate
insertAfter(LinkedListElement *pElem)LinkedListElementinline
insertBefore(LinkedListElement *pElem)LinkedListElementinline
invalidate()Reference< Unit, ThreatManager >inline
iOnlineHostileReferenceprivate
iPrevLinkedListElementprivate
iRefFromReference< Unit, ThreatManager >private
iRefToReference< Unit, ThreatManager >private
isAccessible() constHostileReferenceinline
isInList() constLinkedListElementinline
isOnline() constHostileReferenceinline
isValid() constReference< Unit, ThreatManager >inline
iTempThreatModifierHostileReferenceprivate
iThreatHostileReferenceprivate
iUnitGuidHostileReferenceprivate
link(Unit *toObj, ThreatManager *fromObj)Reference< Unit, ThreatManager >inline
LinkedListElement()LinkedListElementinline
LinkedListElement(LinkedListElement const &)LinkedListElementprivate
next()HostileReferenceinline
LinkedListElement::next() constLinkedListElementinline
nocheck_next()Reference< Unit, ThreatManager >inline
LinkedListElement::nocheck_next() constLinkedListElementinline
nocheck_prev()Reference< Unit, ThreatManager >inline
LinkedListElement::nocheck_prev() constLinkedListElementinline
operator->() constReference< Unit, ThreatManager >inline
operator=(Reference const &)Reference< Unit, ThreatManager >private
operator==(const HostileReference &hostileRef) constHostileReferenceinline
prev()Reference< Unit, ThreatManager >inline
LinkedListElement::prev() constLinkedListElementinline
Reference()Reference< Unit, ThreatManager >inline
removeReference()HostileReference
resetTempThreat()HostileReferenceinline
setAccessibleState(bool isAccessible)HostileReference
setOnlineOfflineState(bool isOnline)HostileReference
setTempThreat(float threat)HostileReferenceinline
setThreat(float threat)HostileReferenceinline
sourceObjectDestroyLink()HostileReferencevirtual
targetObjectBuildLink()HostileReferencevirtual
targetObjectDestroyLink()HostileReferencevirtual
unlink()Reference< Unit, ThreatManager >inline
updateOnlineStatus()HostileReference
~LinkedListElement()LinkedListElementinlinevirtual
~Reference()Reference< Unit, ThreatManager >inlinevirtual