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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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This is the complete list of members for InstanceScript, including all inherited members.
| AddDoor(GameObject *door, bool add) | InstanceScript | protected |
| AddMinion(Creature *minion, bool add) | InstanceScript | protected |
| bosses | InstanceScript | private |
| CheckAchievementCriteriaMeet(uint32, Player const *, Unit const *=NULL, uint32=0) | InstanceScript | virtual |
| CheckRequiredBosses(uint32, Player const *=NULL) const | InstanceScript | inlinevirtual |
| completedEncounters | InstanceScript | private |
| DoCastSpellOnPlayers(uint32 spell) | InstanceScript | |
| doors | InstanceScript | private |
| DoRemoveAurasDueToSpellOnPlayers(uint32 spell) | InstanceScript | |
| DoRespawnGameObject(uint64 guid, uint32 timeToDespawn=MINUTE) | InstanceScript | |
| DoSendNotifyToInstance(char const *format,...) | InstanceScript | |
| DoStartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry) | InstanceScript | |
| DoStopTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry) | InstanceScript | |
| DoUpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL) | InstanceScript | |
| DoUpdateWorldState(uint32 worldstateId, uint32 worldstateValue) | InstanceScript | |
| DoUseDoorOrButton(uint64 guid, uint32 withRestoreTime=0, bool useAlternativeState=false) | InstanceScript | |
| FillInitialWorldStates(WorldStateBuilder &) | InstanceScript | inlinevirtual |
| GetBossBoundary(uint32 id) const | InstanceScript | inline |
| GetBossSaveData() | InstanceScript | protected |
| GetBossState(uint32 id) const | InstanceScript | inline |
| GetCompletedEncounterMask() const | InstanceScript | inline |
| GetCreatureEntry(uint32, CreatureData const *data) | ZoneScript | inlinevirtual |
| GetData(uint32) const | ZoneScript | inlinevirtual |
| GetData64(uint32) const | ZoneScript | inlinevirtual |
| GetGameObjectEntry(uint32, uint32 entry) | ZoneScript | inlinevirtual |
| GetSaveData() | InstanceScript | inlinevirtual |
| HandleGameObject(uint64 guid, bool open, GameObject *go=NULL) | InstanceScript | |
| Initialize() | InstanceScript | inlinevirtual |
| instance | InstanceScript | |
| InstanceScript(Map *map) | InstanceScript | inlineexplicit |
| IsEncounterInProgress() const | InstanceScript | virtual |
| Load(char const *data) | InstanceScript | inlinevirtual |
| LoadBossState(char const *data) | InstanceScript | protected |
| LoadDoorData(DoorData const *data) | InstanceScript | protected |
| LoadMinionData(MinionData const *data) | InstanceScript | protected |
| minions | InstanceScript | private |
| OnCreatureCreate(Creature *) | ZoneScript | inlinevirtual |
| OnCreatureRemove(Creature *) | ZoneScript | inlinevirtual |
| OnGameObjectCreate(GameObject *) | ZoneScript | inlinevirtual |
| OnGameObjectRemove(GameObject *) | ZoneScript | inlinevirtual |
| OnPlayerEnter(Player *) | InstanceScript | inlinevirtual |
| OnUnitDeath(Unit *) | ZoneScript | inlinevirtual |
| ProcessEvent(WorldObject *, uint32) | ZoneScript | inlinevirtual |
| SaveToDB() | InstanceScript | |
| SendEncounterUnit(uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0) | InstanceScript | |
| ServerAllowsTwoSideGroups() | InstanceScript | inline |
| SetBossNumber(uint32 number) | InstanceScript | inlineprotected |
| SetBossState(uint32 id, EncounterState state) | InstanceScript | virtual |
| SetCompletedEncountersMask(uint32 newMask) | InstanceScript | inline |
| SetData(uint32, uint32) | ZoneScript | inlinevirtual |
| SetData64(uint32, uint64) | ZoneScript | inlinevirtual |
| Update(uint32) | InstanceScript | inlinevirtual |
| UpdateDoorState(GameObject *door) | InstanceScript | protected |
| UpdateEncounterState(EncounterCreditType type, uint32 creditEntry, Unit *source) | InstanceScript | |
| UpdateMinionState(Creature *minion, EncounterState state) | InstanceScript | protected |
| UpdatePhasing() | InstanceScript | |
| ZoneScript() | ZoneScript | inline |
| ~InstanceScript() | InstanceScript | inlinevirtual |
| ~ZoneScript() | ZoneScript | inlinevirtual |