Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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OPvPCapturePointZM_Beacon Member List
This is the complete list of members for
OPvPCapturePointZM_Beacon
, including all inherited members.
AddCre
(uint32 type, uint32 guid, uint32 entry=0)
OPvPCapturePoint
AddCreature
(uint32 type, uint32 entry, uint32 teamval, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay=0)
OPvPCapturePoint
protected
AddGO
(uint32 type, uint32 guid, uint32 entry=0)
OPvPCapturePoint
AddObject
(uint32 type, uint32 entry, uint32 map, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3)
OPvPCapturePoint
protected
CanTalkTo
(Player *player, Creature *c, GossipMenuItems const &gso)
OPvPCapturePoint
virtual
ChangeState
() OVERRIDE
OPvPCapturePointZM_Beacon
virtual
ChangeTeam
(TeamId)
OPvPCapturePoint
inline
virtual
DelCapturePoint
()
OPvPCapturePoint
protected
DelCreature
(uint32 type)
OPvPCapturePoint
protected
DeleteSpawns
()
OPvPCapturePoint
virtual
DelObject
(uint32 type)
OPvPCapturePoint
protected
FillInitialWorldStates
(WorldStateBuilder &builder) OVERRIDE
OPvPCapturePointZM_Beacon
virtual
HandleCustomSpell
(Player *player, uint32 spellId, GameObject *go)
OPvPCapturePoint
virtual
HandleDropFlag
(Player *player, uint32 spellId)
OPvPCapturePoint
virtual
HandleGossipOption
(Player *player, uint64 guid, uint32 gossipid)
OPvPCapturePoint
virtual
HandleOpenGo
(Player *player, uint64 guid)
OPvPCapturePoint
virtual
HandlePlayerEnter
(Player *player) OVERRIDE
OPvPCapturePointZM_Beacon
virtual
HandlePlayerLeave
(Player *player) OVERRIDE
OPvPCapturePointZM_Beacon
virtual
IsInsideObjective
(Player *player) const
OPvPCapturePoint
m_activePlayers
OPvPCapturePoint
protected
m_capturePoint
OPvPCapturePoint
m_capturePointGUID
OPvPCapturePoint
m_Creatures
OPvPCapturePoint
protected
m_CreatureTypes
OPvPCapturePoint
protected
m_maxSpeed
OPvPCapturePoint
protected
m_maxValue
OPvPCapturePoint
protected
m_minValue
OPvPCapturePoint
protected
m_neutralValuePct
OPvPCapturePoint
protected
m_Objects
OPvPCapturePoint
protected
m_ObjectTypes
OPvPCapturePoint
protected
m_OldState
OPvPCapturePoint
protected
m_PvP
OPvPCapturePoint
protected
m_State
OPvPCapturePoint
protected
m_team
OPvPCapturePoint
protected
m_TowerState
OPvPCapturePointZM_Beacon
protected
m_TowerType
OPvPCapturePointZM_Beacon
protected
m_value
OPvPCapturePoint
protected
OPvPCapturePoint
(OutdoorPvP *pvp)
OPvPCapturePoint
OPvPCapturePointZM_Beacon
(OutdoorPvP *pvp, ZM_BeaconType type)
OPvPCapturePointZM_Beacon
SendChangePhase
() OVERRIDE
OPvPCapturePointZM_Beacon
virtual
SendObjectiveComplete
(uint32 id, uint64 guid)
OPvPCapturePoint
SendUpdateWorldState
(uint32 field, uint32 value)
OPvPCapturePoint
SetCapturePointData
(uint32 entry, uint32 map, float x, float y, float z, float o=0, float rotation0=0, float rotation1=0, float rotation2=0, float rotation3=0)
OPvPCapturePoint
Update
(uint32 diff)
OPvPCapturePoint
virtual
UpdateTowerState
()
OPvPCapturePointZM_Beacon
~OPvPCapturePoint
()
OPvPCapturePoint
inline
virtual
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