Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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ObjectAccessor Member List
This is the complete list of members for
ObjectAccessor
, including all inherited members.
AddCorpse
(Corpse *corpse)
ObjectAccessor
AddCorpsesToGrid
(GridCoord const &gridpair, GridType &grid, Map *map)
ObjectAccessor
AddObject
(T *object)
ObjectAccessor
inline
static
AddUpdateObject
(Object *obj)
ObjectAccessor
ConvertCorpseForPlayer
(uint64 player_guid, bool insignia=false)
ObjectAccessor
FindPet
(uint64)
ObjectAccessor
static
FindPlayer
(uint64)
ObjectAccessor
static
FindPlayerByName
(std::string const &name)
ObjectAccessor
static
FindPlayerInOrOutOfWorld
(uint64)
ObjectAccessor
static
FindUnit
(uint64)
ObjectAccessor
static
GetAreaTrigger
(WorldObject const &u, uint64 guid)
ObjectAccessor
static
GetCorpse
(WorldObject const &u, uint64 guid)
ObjectAccessor
static
GetCorpseForPlayerGUID
(uint64 guid)
ObjectAccessor
GetCreature
(WorldObject const &u, uint64 guid)
ObjectAccessor
static
GetCreatureOrPetOrVehicle
(WorldObject const &, uint64)
ObjectAccessor
static
GetCreatures
()
ObjectAccessor
inline
static
GetDynamicObject
(WorldObject const &u, uint64 guid)
ObjectAccessor
static
GetGameObject
(WorldObject const &u, uint64 guid)
ObjectAccessor
static
GetGameObjects
()
ObjectAccessor
inline
static
GetObjectByTypeMask
(WorldObject const &, uint64, uint32 typemask)
ObjectAccessor
static
GetObjectInMap
(uint64 guid, Map *map, T *)
ObjectAccessor
inline
static
GetObjectInOrOutOfWorld
(uint64 guid, T *)
ObjectAccessor
inline
static
GetObjectInOrOutOfWorld
(uint64 guid, Unit *)
ObjectAccessor
inline
static
GetObjectInWorld
(uint64 guid, T *)
ObjectAccessor
inline
static
GetObjectInWorld
(uint64 guid, Player *)
ObjectAccessor
static
GetObjectInWorld
(uint64 guid, Unit *)
ObjectAccessor
inline
static
GetObjectInWorld
(uint32 mapid, float x, float y, uint64 guid, T *)
ObjectAccessor
static
GetPet
(WorldObject const &, uint64 guid)
ObjectAccessor
static
GetPlayer
(WorldObject const &, uint64 guid)
ObjectAccessor
static
GetPlayers
()
ObjectAccessor
inline
static
GetTransport
(WorldObject const &u, uint64 guid)
ObjectAccessor
static
GetUnit
(WorldObject const &, uint64 guid)
ObjectAccessor
static
GetWorldObject
(WorldObject const &, uint64)
ObjectAccessor
static
i_corpseLock
ObjectAccessor
private
i_objectLock
ObjectAccessor
private
i_objects
ObjectAccessor
private
i_player2corpse
ObjectAccessor
private
ObjectAccessor
()
ObjectAccessor
private
ObjectAccessor
(const ObjectAccessor &)
ObjectAccessor
private
operator=
(const ObjectAccessor &)
ObjectAccessor
private
Player2CorpsesMapType
typedef
ObjectAccessor
private
RemoveCorpse
(Corpse *corpse)
ObjectAccessor
RemoveObject
(T *object)
ObjectAccessor
inline
static
RemoveOldCorpses
()
ObjectAccessor
RemoveUpdateObject
(Object *obj)
ObjectAccessor
SaveAllPlayers
()
ObjectAccessor
static
Skyfire::Singleton< ObjectAccessor, Skyfire::NullMutex >
class
ObjectAccessor
friend
UnloadAll
()
ObjectAccessor
Update
(uint32 diff)
ObjectAccessor
UpdateDataValueType
typedef
ObjectAccessor
private
~ObjectAccessor
()
ObjectAccessor
private
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