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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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This is the complete list of members for OutdoorPvP, including all inherited members.
| AddCapturePoint(OPvPCapturePoint *cp) | OutdoorPvP | inlineprotected |
| AwardKillBonus(Player *) | OutdoorPvP | inlinevirtual |
| BroadcastPacket(WorldPacket &data) const | OutdoorPvP | protected |
| CanTalkTo(Player *player, Creature *c, GossipMenuItems const &gso) | OutdoorPvP | virtual |
| DeleteSpawns() | OutdoorPvP | |
| FillInitialWorldStates(WorldStateBuilder &) | OutdoorPvP | inlinevirtual |
| GetCapturePoint(uint32 lowguid) const | OutdoorPvP | inlineprotected |
| GetCreatureEntry(uint32, CreatureData const *data) | ZoneScript | inlinevirtual |
| GetData(uint32) const | ZoneScript | inlinevirtual |
| GetData64(uint32) const | ZoneScript | inlinevirtual |
| GetGameObjectEntry(uint32, uint32 entry) | ZoneScript | inlinevirtual |
| GetTypeId() const | OutdoorPvP | inline |
| HandleAreaTrigger(Player *player, uint32 trigger) | OutdoorPvP | virtual |
| HandleCustomSpell(Player *player, uint32 spellId, GameObject *go) | OutdoorPvP | virtual |
| HandleDropFlag(Player *player, uint32 spellId) | OutdoorPvP | virtual |
| HandleGossipOption(Player *player, uint64 guid, uint32 gossipid) | OutdoorPvP | virtual |
| HandleKill(Player *killer, Unit *killed) | OutdoorPvP | virtual |
| HandleKillImpl(Player *, Unit *) | OutdoorPvP | inlinevirtual |
| HandleOpenGo(Player *player, uint64 guid) | OutdoorPvP | virtual |
| HandlePlayerEnterZone(Player *player, uint32 zone) | OutdoorPvP | protectedvirtual |
| HandlePlayerLeaveZone(Player *player, uint32 zone) | OutdoorPvP | protectedvirtual |
| HandlePlayerResurrects(Player *player, uint32 zone) | OutdoorPvP | protectedvirtual |
| HasPlayer(Player const *player) const | OutdoorPvP | protected |
| IsInsideObjective(Player *player) const | OutdoorPvP | |
| m_capturePoints | OutdoorPvP | protected |
| m_players | OutdoorPvP | protected |
| m_sendUpdate | OutdoorPvP | protected |
| m_TypeId | OutdoorPvP | protected |
| OnCreatureCreate(Creature *) | OutdoorPvP | inlinevirtual |
| OnCreatureRemove(Creature *) | ZoneScript | inlinevirtual |
| OnGameObjectCreate(GameObject *go) | OutdoorPvP | virtual |
| OnGameObjectRemove(GameObject *go) | OutdoorPvP | virtual |
| OnUnitDeath(Unit *) | ZoneScript | inlinevirtual |
| OPvPCapturePointMap typedef | OutdoorPvP | |
| OutdoorPvP() | OutdoorPvP | |
| OutdoorPvPMgr class | OutdoorPvP | friend |
| ProcessEvent(WorldObject *, uint32) | ZoneScript | inlinevirtual |
| RegisterZone(uint32 zoneid) | OutdoorPvP | protected |
| SendRemoveWorldStates(Player *) | OutdoorPvP | inlineprotectedvirtual |
| SendUpdateWorldState(uint32 field, uint32 value) | OutdoorPvP | |
| SetData(uint32, uint32) | ZoneScript | inlinevirtual |
| SetData64(uint32, uint64) | ZoneScript | inlinevirtual |
| SetupOutdoorPvP() | OutdoorPvP | inlinevirtual |
| TeamApplyBuff(TeamId team, uint32 spellId, uint32 spellId2=0) | OutdoorPvP | |
| TeamCastSpell(TeamId team, int32 spellId) | OutdoorPvP | protected |
| Update(uint32 diff) | OutdoorPvP | virtual |
| ZoneScript() | ZoneScript | inline |
| ~OutdoorPvP() | OutdoorPvP | virtual |
| ~ZoneScript() | ZoneScript | inlinevirtual |