Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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PlayerTaxi Member List

This is the complete list of members for PlayerTaxi, including all inherited members.

AddTaxiDestination(uint32 dest)PlayerTaxiinline
AppendTaximaskTo(ByteBuffer &data, bool all)PlayerTaxi
ClearTaxiDestinations()PlayerTaxiinline
empty() constPlayerTaxiinline
GetCurrentTaxiPath() constPlayerTaxi
GetTaxiDestination() constPlayerTaxiinline
GetTaxiSource() constPlayerTaxiinline
InitTaxiNodes(uint32 race, uint32 chrClass, uint8 level)PlayerTaxi
InitTaxiNodesForClass(uint32 chrClass)PlayerTaxi
InitTaxiNodesForFaction(uint32 faction)PlayerTaxi
InitTaxiNodesForLvl(uint8 level)PlayerTaxi
InitTaxiNodesForRace(uint32 race)PlayerTaxi
IsTaximaskNodeKnown(uint32 nodeidx) constPlayerTaxiinline
LoadTaxiDestinationsFromString(std::string const &values, uint32 team)PlayerTaxi
LoadTaxiMask(std::string const &data)PlayerTaxi
m_TaxiDestinationsPlayerTaxiprivate
m_taximaskPlayerTaxiprivate
NextTaxiDestination()PlayerTaxiinline
operator<<(std::ostringstream &ss, PlayerTaxi const &taxi)PlayerTaxifriend
PlayerTaxi()PlayerTaxi
SaveTaxiDestinationsToString()PlayerTaxi
SetTaximaskNode(uint32 nodeidx)PlayerTaxiinline
~PlayerTaxi()PlayerTaxiinline