Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Roll Member List
This is the complete list of members for
Roll
, including all inherited members.
delink
()
LinkedListElement
inline
getLoot
()
Roll
GetSource
() const
Reference< Loot, LootValidatorRef >
inline
getTarget
() const
Reference< Loot, LootValidatorRef >
inline
hasNext
() const
LinkedListElement
inline
hasPrev
() const
LinkedListElement
inline
iNext
LinkedListElement
private
insertAfter
(LinkedListElement *pElem)
LinkedListElement
inline
insertBefore
(LinkedListElement *pElem)
LinkedListElement
inline
invalidate
()
Reference< Loot, LootValidatorRef >
inline
iPrev
LinkedListElement
private
iRefFrom
Reference< Loot, LootValidatorRef >
private
iRefTo
Reference< Loot, LootValidatorRef >
private
isInList
() const
LinkedListElement
inline
isValid
() const
Reference< Loot, LootValidatorRef >
inline
itemCount
Roll
itemGUID
Roll
itemid
Roll
itemRandomPropId
Roll
itemRandomSuffix
Roll
itemSlot
Roll
link
(Loot *toObj, LootValidatorRef *fromObj)
Reference< Loot, LootValidatorRef >
inline
LinkedListElement
()
LinkedListElement
inline
LinkedListElement
(LinkedListElement const &)
LinkedListElement
private
LootValidatorRef
()
LootValidatorRef
inline
next
()
Reference< Loot, LootValidatorRef >
inline
LinkedListElement::next
() const
LinkedListElement
inline
nocheck_next
()
Reference< Loot, LootValidatorRef >
inline
LinkedListElement::nocheck_next
() const
LinkedListElement
inline
nocheck_prev
()
Reference< Loot, LootValidatorRef >
inline
LinkedListElement::nocheck_prev
() const
LinkedListElement
inline
operator->
() const
Reference< Loot, LootValidatorRef >
inline
operator=
(Reference const &)
Reference< Loot, LootValidatorRef >
private
PlayerVote
typedef
Roll
playerVote
Roll
prev
()
Reference< Loot, LootValidatorRef >
inline
LinkedListElement::prev
() const
LinkedListElement
inline
Reference
()
Reference< Loot, LootValidatorRef >
inline
Roll
(uint64 _guid, LootItem const &li)
Roll
rollVoteMask
Roll
setLoot
(Loot *pLoot)
Roll
sourceObjectDestroyLink
()
LootValidatorRef
inline
virtual
targetObjectBuildLink
()
Roll
virtual
targetObjectDestroyLink
()
LootValidatorRef
inline
virtual
totalGreed
Roll
totalNeed
Roll
totalPass
Roll
totalPlayersRolling
Roll
unlink
()
Reference< Loot, LootValidatorRef >
inline
~LinkedListElement
()
LinkedListElement
inline
virtual
~Reference
()
Reference< Loot, LootValidatorRef >
inline
virtual
~Roll
()
Roll
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