Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Skyfire::NearestHostileUnitCheck Member List

This is the complete list of members for Skyfire::NearestHostileUnitCheck, including all inherited members.

i_playerOnlySkyfire::NearestHostileUnitCheckprivate
m_rangeSkyfire::NearestHostileUnitCheckprivate
meSkyfire::NearestHostileUnitCheckprivate
NearestHostileUnitCheck(Creature const *creature, float dist=0, bool playerOnly=false)Skyfire::NearestHostileUnitCheckinlineexplicit
NearestHostileUnitCheck(NearestHostileUnitCheck const &)Skyfire::NearestHostileUnitCheckprivate
operator()(Unit *u)Skyfire::NearestHostileUnitCheckinline