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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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This is the complete list of members for Skyfire::NearestHostileUnitCheck, including all inherited members.
| i_playerOnly | Skyfire::NearestHostileUnitCheck | private |
| m_range | Skyfire::NearestHostileUnitCheck | private |
| me | Skyfire::NearestHostileUnitCheck | private |
| NearestHostileUnitCheck(Creature const *creature, float dist=0, bool playerOnly=false) | Skyfire::NearestHostileUnitCheck | inlineexplicit |
| NearestHostileUnitCheck(NearestHostileUnitCheck const &) | Skyfire::NearestHostileUnitCheck | private |
| operator()(Unit *u) | Skyfire::NearestHostileUnitCheck | inline |