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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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This is the complete list of members for Skyfire::NearestPlayerInObjectRangeCheck, including all inherited members.
| i_obj | Skyfire::NearestPlayerInObjectRangeCheck | private |
| i_range | Skyfire::NearestPlayerInObjectRangeCheck | private |
| NearestPlayerInObjectRangeCheck(WorldObject const *obj, float range) | Skyfire::NearestPlayerInObjectRangeCheck | inline |
| NearestPlayerInObjectRangeCheck(NearestPlayerInObjectRangeCheck const &) | Skyfire::NearestPlayerInObjectRangeCheck | private |
| operator()(Player *u) | Skyfire::NearestPlayerInObjectRangeCheck | inline |