Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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WorldLocation Member List

This is the complete list of members for WorldLocation, including all inherited members.

GetAngle(Position const *pos) constPosition
GetAngle(float x, float y) constPosition
GetExactDist(float x, float y, float z) constPositioninline
GetExactDist(Position const *pos) constPositioninline
GetExactDist2d(const float x, const float y) constPositioninline
GetExactDist2d(Position const *pos) constPositioninline
GetExactDist2dSq(float x, float y) constPositioninline
GetExactDist2dSq(Position const *pos) constPositioninline
GetExactDistSq(float x, float y, float z) constPositioninline
GetExactDistSq(Position const *pos) constPositioninline
GetMapId() constWorldLocationinline
GetOrientation() constPositioninline
GetPosition(float &x, float &y) constPositioninline
GetPosition(float &x, float &y, float &z) constPositioninline
GetPosition(float &x, float &y, float &z, float &o) constPositioninline
GetPosition(Position *pos) constPositioninline
GetPositionOffsetTo(Position const &endPos, Position &retOffset) constPosition
GetPositionX() constPositioninline
GetPositionY() constPositioninline
GetPositionZ() constPositioninline
GetRelativeAngle(Position const *pos) constPositioninline
GetRelativeAngle(float x, float y) constPositioninline
GetSinCos(float x, float y, float &vsin, float &vcos) constPosition
HasInArc(float arcangle, Position const *pos, float border=2.0f) constPosition
HasInLine(WorldObject const *target, float width) constPosition
IsInDist(float x, float y, float z, float dist) constPositioninline
IsInDist(Position const *pos, float dist) constPositioninline
IsInDist2d(float x, float y, float dist) constPositioninline
IsInDist2d(Position const *pos, float dist) constPositioninline
IsPositionValid() constPosition
m_mapIdWorldLocation
m_orientationPosition
m_positionXPosition
m_positionYPosition
m_positionZPosition
NormalizeOrientation(float o)Positioninlinestatic
operator!=(Position const &a)Positioninline
operator==(Position const &a)Position
PositionXYZOStream()Positioninline
PositionXYZStream()Positioninline
Relocate(float x, float y)Positioninline
Relocate(float x, float y, float z)Positioninline
Relocate(float x, float y, float z, float orientation)Positioninline
Relocate(Position const &pos)Positioninline
Relocate(Position const *pos)Positioninline
RelocateOffset(Position const &offset)Position
SetOrientation(float orientation)Positioninline
ToString() constPosition
WorldLocation(uint32 _mapid=MAPID_INVALID, float _x=0, float _y=0, float _z=0, float _o=0)WorldLocationinlineexplicit
WorldLocation(const WorldLocation &loc)WorldLocationinline
WorldRelocate(const WorldLocation &loc)WorldLocationinline