Project SkyFire Core
SkyFire 5.4.8 server core API documentation
Loading...
Searching...
No Matches
go_midsummer_bonfire Member List

This is the complete list of members for go_midsummer_bonfire, including all inherited members.

_nameScriptObjectprivate
GameObjectScript(const char *name)GameObjectScriptprotected
GetAI(GameObject *) constGameObjectScriptinlinevirtual
GetDialogStatus(Player *, GameObject *)GameObjectScriptinlinevirtual
GetName() constScriptObjectinline
go_midsummer_bonfire()go_midsummer_bonfireinline
IsDatabaseBound() const FINALGameObjectScriptinlinevirtual
OnDamaged(GameObject *, Player *)GameObjectScriptinlinevirtual
OnDestroyed(GameObject *, Player *)GameObjectScriptinlinevirtual
OnDummyEffect(Unit *, uint32, SpellEffIndex, GameObject *)GameObjectScriptinlinevirtual
OnGameObjectStateChanged(GameObject *, uint32)GameObjectScriptinlinevirtual
OnGossipHello(Player *, GameObject *)GameObjectScriptinlinevirtual
OnGossipSelect(Player *player, GameObject *, uint32, uint32) OVERRIDEgo_midsummer_bonfireinlinevirtual
OnGossipSelectCode(Player *, GameObject *, uint32, uint32, const char *)GameObjectScriptinlinevirtual
OnLootStateChanged(GameObject *, uint32, Unit *)GameObjectScriptinlinevirtual
OnQuestAccept(Player *, GameObject *, Quest const *)GameObjectScriptinlinevirtual
OnQuestReward(Player *, GameObject *, Quest const *, uint32)GameObjectScriptinlinevirtual
OnUpdate(GameObject *, uint32)UpdatableScript< GameObject >inlinevirtual
ScriptObject(const char *name)ScriptObjectinlineprotected
UpdatableScript()UpdatableScript< GameObject >inlineprotected
~ScriptObject()ScriptObjectinlineprotectedvirtual
~UpdatableScript()UpdatableScript< GameObject >inlineprotectedvirtual