|
Project SkyFire Core
SkyFire 5.4.8 server core API documentation
|
This is the complete list of members for icecrown_citadel_teleport, including all inherited members.
| _name | ScriptObject | private |
| GameObjectScript(const char *name) | GameObjectScript | protected |
| GetAI(GameObject *) const | GameObjectScript | inlinevirtual |
| GetDialogStatus(Player *, GameObject *) | GameObjectScript | inlinevirtual |
| GetName() const | ScriptObject | inline |
| icecrown_citadel_teleport() | icecrown_citadel_teleport | inline |
| IsDatabaseBound() const FINAL | GameObjectScript | inlinevirtual |
| OnDamaged(GameObject *, Player *) | GameObjectScript | inlinevirtual |
| OnDestroyed(GameObject *, Player *) | GameObjectScript | inlinevirtual |
| OnDummyEffect(Unit *, uint32, SpellEffIndex, GameObject *) | GameObjectScript | inlinevirtual |
| OnGameObjectStateChanged(GameObject *, uint32) | GameObjectScript | inlinevirtual |
| OnGossipHello(Player *player, GameObject *go) OVERRIDE | icecrown_citadel_teleport | inlinevirtual |
| OnGossipSelect(Player *player, GameObject *, uint32 sender, uint32 action) OVERRIDE | icecrown_citadel_teleport | inlinevirtual |
| OnGossipSelectCode(Player *, GameObject *, uint32, uint32, const char *) | GameObjectScript | inlinevirtual |
| OnLootStateChanged(GameObject *, uint32, Unit *) | GameObjectScript | inlinevirtual |
| OnQuestAccept(Player *, GameObject *, Quest const *) | GameObjectScript | inlinevirtual |
| OnQuestReward(Player *, GameObject *, Quest const *, uint32) | GameObjectScript | inlinevirtual |
| OnUpdate(GameObject *, uint32) | UpdatableScript< GameObject > | inlinevirtual |
| ScriptObject(const char *name) | ScriptObject | inlineprotected |
| UpdatableScript() | UpdatableScript< GameObject > | inlineprotected |
| ~ScriptObject() | ScriptObject | inlineprotectedvirtual |
| ~UpdatableScript() | UpdatableScript< GameObject > | inlineprotectedvirtual |