Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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instance_firelands.cpp
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1/*
2* This file is part of Project SkyFire https://www.projectskyfire.org.
3* See LICENSE.md file for Copyright information
4*/
5
6#include "ScriptMgr.h"
7#include "InstanceScript.h"
8#include "firelands.h"
9
11{
12 public:
14
16 {
20
25
27 {
28 switch (creature->GetEntry())
29 {
31 // Cannot directly start attacking here as the creature is not yet on map
32 creature->m_Events.AddEvent(new DelayedAttackStartEvent(creature), creature->m_Events.CalculateTime(500));
33 break;
34 }
35 }
36 };
37
42};
43
#define OVERRIDE
Definition Define.h:60
uint32 const EncounterCount
InstanceMapScript(const char *name, uint32 mapId)
InstanceScript(Map *map)
void SetBossNumber(uint32 number)
InstanceScript * GetInstanceScript(InstanceMap *map) const OVERRIDE
#define FirelandsScriptName
Definition firelands.h:12
@ NPC_SMOULDERING_HATCHLING
Definition firelands.h:34
void AddSC_instance_firelands()