Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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vmapexport.h
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1/*
2* This file is part of Project SkyFire https://www.projectskyfire.org.
3* See LICENSE.md file for Copyright information
4*/
5
6#ifndef VMAPEXPORT_H
7#define VMAPEXPORT_H
8
9#include <string>
10
12{
13 MOD_M2 = 1,
16};
17
18extern const char * szWorkDirWmo;
19extern const char * szRawVMAPMagic; // vmap magic string for extracted raw vmap data
20
21bool FileExists(const char * file);
22void strToLower(char* str);
23
24bool ExtractSingleWmo(std::string& fname);
25bool ExtractSingleModel(std::string& fname);
26
28
29#endif
const char * szWorkDirWmo
const char * szRawVMAPMagic
bool ExtractSingleModel(std::string &fname)
void ExtractGameobjectModels()
ModelFlags
Definition vmapexport.h:12
@ MOD_M2
Definition vmapexport.h:13
@ MOD_WORLDSPAWN
Definition vmapexport.h:14
@ MOD_HAS_BOUND
Definition vmapexport.h:15
bool FileExists(const char *file)
void strToLower(char *str)
bool ExtractSingleWmo(std::string &fname)