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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Go to the source code of this file.
Classes | |
| class | BattlefieldMgr |
Macros | |
| #define | sBattlefieldMgr Skyfire::Singleton<BattlefieldMgr, Skyfire::NullMutex>::instance() |
| #define sBattlefieldMgr Skyfire::Singleton<BattlefieldMgr, Skyfire::NullMutex>::instance() |
Definition at line 65 of file BattlefieldMgr.h.
Referenced by npc_wg_demolisher_engineer::CanBuild(), Spell::CheckCast(), spell_wintergrasp_defender_teleport::spell_wintergrasp_defender_teleport_SpellScript::CheckCast(), WorldSession::HandleAreaSpiritHealerQueryOpcode(), WorldSession::HandleAreaSpiritHealerQueueOpcode(), AuraEffect::HandleAuraDummy(), bf_commandscript::HandleBattlefieldEnable(), bf_commandscript::HandleBattlefieldEnd(), bf_commandscript::HandleBattlefieldStart(), bf_commandscript::HandleBattlefieldSwitch(), bf_commandscript::HandleBattlefieldTimer(), WorldSession::HandleBfEntryInviteResponse(), WorldSession::HandleBfExitRequest(), WorldSession::HandleBfQueueInviteResponse(), WorldSession::HandleHearthAndResurrect(), SpellArea::IsFitToRequirements(), Unit::Kill(), npc_wg_quest_giver::OnGossipHello(), npc_wg_queue::OnGossipHello(), npc_wg_spirit_guide::OnGossipHello(), npc_wg_queue::OnGossipSelect(), npc_wg_spirit_guide::OnGossipSelect(), Battlefield::RegisterZone(), Player::RemoveFromWorld(), Player::RepopAtGraveyard(), Player::SendBattlefieldWorldStates(), Player::SendInitWorldStates(), World::SetInitialWorldSettings(), WorldObject::SetZoneScript(), World::Update(), go_wg_vehicle_teleporter::go_wg_vehicle_teleporterAI::UpdateAI(), and Player::UpdateZone().