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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "Battleground.h"Go to the source code of this file.
Classes | |
| class | BattlegroundRL |
Enumerations | |
| enum | BattlegroundRLObjects { BG_RL_OBJECT_TYPE_DOOR_1 = 185918 , BG_RL_OBJECT_TYPE_DOOR_2 = 185917 , BG_RL_OBJECT_TYPE_BUFF_1 = 184663 , BG_RL_OBJECT_TYPE_BUFF_2 = 184664 } |
| enum | BattlegroundRLObjectTypes { BG_RL_OBJECT_DOOR_1 = 0 , BG_RL_OBJECT_DOOR_2 = 1 , BG_RL_OBJECT_BUFF_1 = 2 , BG_RL_OBJECT_BUFF_2 = 3 , BG_RL_OBJECT_MAX = 4 } |
| Enumerator | |
|---|---|
| BG_RL_OBJECT_TYPE_DOOR_1 | |
| BG_RL_OBJECT_TYPE_DOOR_2 | |
| BG_RL_OBJECT_TYPE_BUFF_1 | |
| BG_RL_OBJECT_TYPE_BUFF_2 | |
Definition at line 20 of file BattlegroundRL.h.
| Enumerator | |
|---|---|
| BG_RL_OBJECT_DOOR_1 | |
| BG_RL_OBJECT_DOOR_2 | |
| BG_RL_OBJECT_BUFF_1 | |
| BG_RL_OBJECT_BUFF_2 | |
| BG_RL_OBJECT_MAX | |
Definition at line 11 of file BattlegroundRL.h.