|
Project SkyFire Core
SkyFire 5.4.8 server core API documentation
|
Go to the source code of this file.
Classes | |
| class | BattlegroundSA |
| Class for manage Strand of Ancient battleground. More... | |
| struct | BattlegroundSAScore |
| struct | BG_SA_RoundScore |
Macros | |
| #define | BG_SA_DEMOLISHER_AMOUNT 4 |
| #define | BG_SA_FLAG_AMOUNT 3 |
Variables | |
| uint32 const | BG_SA_Factions [2] |
| const uint32 | BG_SA_GYEntries [BG_SA_MAX_GY] |
| float const | BG_SA_GYOrientation [BG_SA_MAX_GY] |
| const uint8 | BG_SA_MAX_GY = 5 |
| const uint8 | BG_SA_MAXNPC = 25 |
| const uint8 | BG_SA_MAXOBJ = 93 |
| uint32 const | BG_SA_NpcEntries [BG_SA_MAXNPC] |
| float const | BG_SA_NpcSpawnlocs [BG_SA_MAXNPC+BG_SA_DEMOLISHER_AMOUNT][4] |
| uint32 const | BG_SA_ObjEntries [BG_SA_MAXOBJ+BG_SA_FLAG_AMOUNT] |
| float const | BG_SA_ObjSpawnlocs [BG_SA_MAXOBJ][4] |
| #define BG_SA_DEMOLISHER_AMOUNT 4 |
Definition at line 21 of file BattlegroundSA.h.
| #define BG_SA_FLAG_AMOUNT 3 |
Definition at line 20 of file BattlegroundSA.h.
| enum BG_SA_Boat |
| Enumerator | |
|---|---|
| BG_SA_BOAT_ONE_A | |
| BG_SA_BOAT_TWO_H | |
| BG_SA_BOAT_ONE_H | |
| BG_SA_BOAT_TWO_A | |
Definition at line 136 of file BattlegroundSA.h.
| enum BG_SA_EventIdGate |
Definition at line 40 of file BattlegroundSA.h.
| enum BG_SA_GateState |
| Enumerator | |
|---|---|
| BG_SA_GATE_OK | |
| BG_SA_GATE_DAMAGED | |
| BG_SA_GATE_DESTROYED | |
Definition at line 33 of file BattlegroundSA.h.
| enum BG_SA_Graveyards |
| Enumerator | |
|---|---|
| BG_SA_BEACH_GY | |
| BG_SA_DEFENDER_LAST_GY | |
| BG_SA_RIGHT_CAPTURABLE_GY | |
| BG_SA_LEFT_CAPTURABLE_GY | |
| BG_SA_CENTRAL_CAPTURABLE_GY | |
Definition at line 395 of file BattlegroundSA.h.
| enum BG_SA_NPCs |
Definition at line 106 of file BattlegroundSA.h.
| enum BG_SA_Objects |
Definition at line 211 of file BattlegroundSA.h.
| enum BG_SA_Status |
| Enumerator | |
|---|---|
| BG_SA_NOTSTARTED | |
| BG_SA_WARMUP | |
| BG_SA_ROUND_ONE | |
| BG_SA_SECOND_WARMUP | |
| BG_SA_ROUND_TWO | |
| BG_SA_BONUS_ROUND | |
Definition at line 23 of file BattlegroundSA.h.
| enum BG_SA_Timers |
| Enumerator | |
|---|---|
| BG_SA_BOAT_START | |
| BG_SA_WARMUPLENGTH | |
| BG_SA_ROUNDLENGTH | |
Definition at line 61 of file BattlegroundSA.h.
| enum BG_SA_WorldStates |
Definition at line 68 of file BattlegroundSA.h.
| enum npc |
| Enumerator | |
|---|---|
| NPC_ANTI_PERSONNAL_CANNON | |
| NPC_DEMOLISHER_SA | |
| NPC_RIGGER_SPARKLIGHT | |
| NPC_GORGRIL_RIGSPARK | |
Definition at line 98 of file BattlegroundSA.h.
| uint32 const BG_SA_Factions[2] |
Definition at line 389 of file BattlegroundSA.h.
Referenced by BattlegroundSA::CaptureGraveyard(), BattlegroundSA::OverrideGunFaction(), and BattlegroundSA::ResetObjs().
| const uint32 BG_SA_GYEntries[BG_SA_MAX_GY] |
Definition at line 405 of file BattlegroundSA.h.
Referenced by BattlegroundSA::CaptureGraveyard(), BattlegroundSA::GetClosestGraveYard(), and BattlegroundSA::ResetObjs().
| float const BG_SA_GYOrientation[BG_SA_MAX_GY] |
Definition at line 414 of file BattlegroundSA.h.
Referenced by BattlegroundSA::CaptureGraveyard(), and BattlegroundSA::ResetObjs().
| const uint8 BG_SA_MAX_GY = 5 |
Definition at line 403 of file BattlegroundSA.h.
Referenced by BattlegroundSA::BattlegroundSA(), BattlegroundSA::GetClosestGraveYard(), and BattlegroundSA::ResetObjs().
| const uint8 BG_SA_MAXNPC = 25 |
Definition at line 134 of file BattlegroundSA.h.
Referenced by BattlegroundSA::BattlegroundSA(), BattlegroundSA::CaptureGraveyard(), and BattlegroundSA::ResetObjs().
| const uint8 BG_SA_MAXOBJ = 93 |
Definition at line 241 of file BattlegroundSA.h.
Referenced by BattlegroundSA::BattlegroundSA(), and BattlegroundSA::ResetObjs().
| uint32 const BG_SA_NpcEntries[BG_SA_MAXNPC] |
Definition at line 144 of file BattlegroundSA.h.
Referenced by BattlegroundSA::CaptureGraveyard(), and BattlegroundSA::ResetObjs().
| float const BG_SA_NpcSpawnlocs[BG_SA_MAXNPC+BG_SA_DEMOLISHER_AMOUNT][4] |
Definition at line 177 of file BattlegroundSA.h.
Referenced by BattlegroundSA::CaptureGraveyard(), BattlegroundSA::ResetObjs(), and BattlegroundSA::UpdateDemolisherSpawns().
| uint32 const BG_SA_ObjEntries[BG_SA_MAXOBJ+BG_SA_FLAG_AMOUNT] |
Definition at line 359 of file BattlegroundSA.h.
Referenced by BattlegroundSA::CaptureGraveyard(), BattlegroundSA::EventPlayerUsedGO(), and BattlegroundSA::ResetObjs().
| float const BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] |
Definition at line 243 of file BattlegroundSA.h.
Referenced by BattlegroundSA::CaptureGraveyard(), and BattlegroundSA::ResetObjs().