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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "Battleground.h"#include "BattlegroundMgr.h"#include "BattlegroundTP.h"#include "Creature.h"#include "GameObject.h"#include "Language.h"#include "Object.h"#include "ObjectMgr.h"#include "Player.h"#include "World.h"#include "WorldPacket.h"Go to the source code of this file.
Enumerations | |
| enum | BG_TP_Rewards { BG_TP_WIN = 0 , BG_TP_FLAG_CAP , BG_TP_MAP_COMPLETE , BG_TP_REWARD_NUM } |
Variables | |
| uint32 | BG_TP_Honor [BG_HONOR_MODE_NUM][BG_TP_REWARD_NUM] |
| uint32 | BG_TP_Reputation [BG_HONOR_MODE_NUM][BG_TP_REWARD_NUM] |
| enum BG_TP_Rewards |
| Enumerator | |
|---|---|
| BG_TP_WIN | |
| BG_TP_FLAG_CAP | |
| BG_TP_MAP_COMPLETE | |
| BG_TP_REWARD_NUM | |
Definition at line 18 of file BattlegroundTP.cpp.
| uint32 BG_TP_Honor[BG_HONOR_MODE_NUM][BG_TP_REWARD_NUM] |
Definition at line 26 of file BattlegroundTP.cpp.
Referenced by BattlegroundTP::EventPlayerCapturedFlag().
| uint32 BG_TP_Reputation[BG_HONOR_MODE_NUM][BG_TP_REWARD_NUM] |
Definition at line 32 of file BattlegroundTP.cpp.