Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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BattlegroundWS.cpp File Reference
#include "BattlegroundMgr.h"
#include "BattlegroundWS.h"
#include "Creature.h"
#include "GameObject.h"
#include "Language.h"
#include "Object.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "World.h"
#include "WorldPacket.h"
Include dependency graph for BattlegroundWS.cpp:

Go to the source code of this file.

Enumerations

enum  BG_WSG_Rewards { BG_WSG_WIN = 0 , BG_WSG_FLAG_CAP , BG_WSG_MAP_COMPLETE , BG_WSG_REWARD_NUM }

Variables

uint32 BG_WSG_Honor [BG_HONOR_MODE_NUM][BG_WSG_REWARD_NUM]

Enumeration Type Documentation

◆ BG_WSG_Rewards

Enumerator
BG_WSG_WIN 
BG_WSG_FLAG_CAP 
BG_WSG_MAP_COMPLETE 
BG_WSG_REWARD_NUM 

Definition at line 18 of file BattlegroundWS.cpp.

Variable Documentation

◆ BG_WSG_Honor

Initial value:
=
{
{20, 40, 40},
{60, 40, 80}
}

Definition at line 26 of file BattlegroundWS.cpp.

Referenced by BattlegroundWS::EventPlayerCapturedFlag().