Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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CinematicPathMgr.cpp File Reference
#include "CinematicPathMgr.h"
#include "DBCStores.h"
#include "G3D/AABox.h"
#include "G3D/Any.h"
#include "G3D/Box.h"
#include "G3D/Capsule.h"
#include "G3D/CoordinateFrame.h"
#include "G3D/Cylinder.h"
#include "G3D/Matrix4.h"
#include "G3D/PhysicsFrame.h"
#include "G3D/platform.h"
#include "G3D/Quat.h"
#include "G3D/Ray.h"
#include "G3D/Sphere.h"
#include "G3D/stringutils.h"
#include "G3D/Triangle.h"
#include "G3D/UprightFrame.h"
#include "World.h"
#include <algorithm>
#include <fstream>
#include <ObjectMgr.h>
#include <stdint.h>
Include dependency graph for CinematicPathMgr.cpp:

Go to the source code of this file.

Classes

struct  AnimationBlock
struct  Camera
struct  CameraV10
struct  ModelHeader
struct  Pair
struct  Sphere

Enumerations

enum  { INTERPOLATION_NONE , INTERPOLATION_LINEAR , INTERPOLATION_HERMITE , INTERPOLATION_BEZIER }

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
INTERPOLATION_NONE 
INTERPOLATION_LINEAR 
INTERPOLATION_HERMITE 
INTERPOLATION_BEZIER 

Definition at line 25 of file CinematicPathMgr.cpp.