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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "CinematicPathMgr.h"#include "DBCStores.h"#include "G3D/AABox.h"#include "G3D/Any.h"#include "G3D/Box.h"#include "G3D/Capsule.h"#include "G3D/CoordinateFrame.h"#include "G3D/Cylinder.h"#include "G3D/Matrix4.h"#include "G3D/PhysicsFrame.h"#include "G3D/platform.h"#include "G3D/Quat.h"#include "G3D/Ray.h"#include "G3D/Sphere.h"#include "G3D/stringutils.h"#include "G3D/Triangle.h"#include "G3D/UprightFrame.h"#include "World.h"#include <algorithm>#include <fstream>#include <ObjectMgr.h>#include <stdint.h>Go to the source code of this file.
Classes | |
| struct | AnimationBlock |
| struct | Camera |
| struct | CameraV10 |
| struct | ModelHeader |
| struct | Pair |
| struct | Sphere |
Enumerations | |
| enum | { INTERPOLATION_NONE , INTERPOLATION_LINEAR , INTERPOLATION_HERMITE , INTERPOLATION_BEZIER } |
| anonymous enum |
| Enumerator | |
|---|---|
| INTERPOLATION_NONE | |
| INTERPOLATION_LINEAR | |
| INTERPOLATION_HERMITE | |
| INTERPOLATION_BEZIER | |
Definition at line 25 of file CinematicPathMgr.cpp.