Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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DB2fmt.h
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1/*
2* This file is part of Project SkyFire https://www.projectskyfire.org.
3* See LICENSE.md file for Copyright information
4*/
5
6#ifndef SKYFIRE_DB2SFRM_H
7#define SKYFIRE_DB2SFRM_H
8
9char const BattlePetAbilityEffectfmt[] = "nixxiiiiiiii";
10char const BattlePetAbilityfmt[] = "nixiiixx";
11char const BattlePetAbilityStatefmt[] = "niii";
12char const BattlePetAbilityTurnfmt[] = "nixixx";
13char const BattlePetBreedQualityfmt[] = "nif";
14char const BattlePetBreedStatefmt[] = "diii";
15char const BattlePetEffectPropertiesfmt[] = "nxssssssxxxxxx";
16char const BattlePetSpeciesfmt[] = "dixiixixx";
17char const BattlePetSpeciesStatefmt[] = "diii";
18char const BattlePetSpeciesXAbilityfmt[] = "diiii";
19char const BattlePetStatefmt[] = "nxsi";
20//char const BattlePetVisualfmt[] = "nxxxxxxx";
21char const BroadcastTextfmt[] = "nxxxxxxxxxxxx";
22//char const CreatureDifficultyfmt[] = "nxxxxxxxxxx";
23//char const Creaturefmt[] = "nxxxxxxxxxxxxxxxxx";
24//char const GameObjectsfmt[] = "nxxxxxxxxxxxxxxxx";
25char const ItemCurrencyCostfmt[] = "xn";
26char const ItemExtendedCostEntryfmt[] = "nxxiiiiiiiiiiiixiiiiiiiiiiiiiii";
27char const Itemfmt[] = "diiixiix";
28char const ItemSparsefmt[] = "niiiiffiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiisxxxsiiiiiiiiiiiiiiiiiiiiiifiiifii";
29char const ItemToBattlePetfmt[] = "ni";
30//char const ItemToMountSpellfmt[] = "ni";
31//char const ItemUpgradefmt[] = "niiiii";
32char const KeyChainfmt[] = "nbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb";
33//char const QuestPackageItemfmt[] = "niiii";
34//char const RulesetItemUpgradefmt[] = "nxii";
35//char const RulesetRaidLootUpgradefmt[] = "nxxxx";
36//char const SceneScriptfmt[] = "nssii";
37char const SceneScriptPackagefmt[] = "nx";
38//char const SceneScriptPackageMemberfmt[] = "nxxxx";
39char const SpellReagentsfmt[] = "diiiiiiiiiiiiiiiiii";
40
41#endif
char const BattlePetSpeciesStatefmt[]
Definition DB2fmt.h:17
char const BattlePetEffectPropertiesfmt[]
Definition DB2fmt.h:15
char const Itemfmt[]
Definition DB2fmt.h:27
char const ItemCurrencyCostfmt[]
Definition DB2fmt.h:25
char const BattlePetBreedStatefmt[]
Definition DB2fmt.h:14
char const BattlePetAbilityStatefmt[]
Definition DB2fmt.h:11
char const BattlePetBreedQualityfmt[]
Definition DB2fmt.h:13
char const SceneScriptPackagefmt[]
Definition DB2fmt.h:37
char const BattlePetAbilityfmt[]
Definition DB2fmt.h:10
char const SpellReagentsfmt[]
Definition DB2fmt.h:39
char const BattlePetAbilityEffectfmt[]
Definition DB2fmt.h:9
char const KeyChainfmt[]
Definition DB2fmt.h:32
char const BattlePetStatefmt[]
Definition DB2fmt.h:19
char const ItemSparsefmt[]
Definition DB2fmt.h:28
char const BattlePetAbilityTurnfmt[]
Definition DB2fmt.h:12
char const BattlePetSpeciesXAbilityfmt[]
Definition DB2fmt.h:18
char const ItemToBattlePetfmt[]
Definition DB2fmt.h:29
char const BattlePetSpeciesfmt[]
Definition DB2fmt.h:16
char const BroadcastTextfmt[]
Definition DB2fmt.h:21
char const ItemExtendedCostEntryfmt[]
Definition DB2fmt.h:26