Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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DB2fmt.h File Reference
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Variables

char const BattlePetAbilityEffectfmt [] = "nixxiiiiiiii"
char const BattlePetAbilityfmt [] = "nixiiixx"
char const BattlePetAbilityStatefmt [] = "niii"
char const BattlePetAbilityTurnfmt [] = "nixixx"
char const BattlePetBreedQualityfmt [] = "nif"
char const BattlePetBreedStatefmt [] = "diii"
char const BattlePetEffectPropertiesfmt [] = "nxssssssxxxxxx"
char const BattlePetSpeciesfmt [] = "dixiixixx"
char const BattlePetSpeciesStatefmt [] = "diii"
char const BattlePetSpeciesXAbilityfmt [] = "diiii"
char const BattlePetStatefmt [] = "nxsi"
char const BroadcastTextfmt [] = "nxxxxxxxxxxxx"
char const ItemCurrencyCostfmt [] = "xn"
char const ItemExtendedCostEntryfmt [] = "nxxiiiiiiiiiiiixiiiiiiiiiiiiiii"
char const Itemfmt [] = "diiixiix"
char const ItemSparsefmt [] = "niiiiffiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiisxxxsiiiiiiiiiiiiiiiiiiiiiifiiifii"
char const ItemToBattlePetfmt [] = "ni"
char const KeyChainfmt [] = "nbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb"
char const SceneScriptPackagefmt [] = "nx"
char const SpellReagentsfmt [] = "diiiiiiiiiiiiiiiiii"

Variable Documentation

◆ BattlePetAbilityEffectfmt

char const BattlePetAbilityEffectfmt[] = "nixxiiiiiiii"

Definition at line 9 of file DB2fmt.h.

◆ BattlePetAbilityfmt

char const BattlePetAbilityfmt[] = "nixiiixx"

Definition at line 10 of file DB2fmt.h.

◆ BattlePetAbilityStatefmt

char const BattlePetAbilityStatefmt[] = "niii"

Definition at line 11 of file DB2fmt.h.

◆ BattlePetAbilityTurnfmt

char const BattlePetAbilityTurnfmt[] = "nixixx"

Definition at line 12 of file DB2fmt.h.

◆ BattlePetBreedQualityfmt

char const BattlePetBreedQualityfmt[] = "nif"

Definition at line 13 of file DB2fmt.h.

◆ BattlePetBreedStatefmt

char const BattlePetBreedStatefmt[] = "diii"

Definition at line 14 of file DB2fmt.h.

◆ BattlePetEffectPropertiesfmt

char const BattlePetEffectPropertiesfmt[] = "nxssssssxxxxxx"

Definition at line 15 of file DB2fmt.h.

◆ BattlePetSpeciesfmt

char const BattlePetSpeciesfmt[] = "dixiixixx"

Definition at line 16 of file DB2fmt.h.

◆ BattlePetSpeciesStatefmt

char const BattlePetSpeciesStatefmt[] = "diii"

Definition at line 17 of file DB2fmt.h.

◆ BattlePetSpeciesXAbilityfmt

char const BattlePetSpeciesXAbilityfmt[] = "diiii"

Definition at line 18 of file DB2fmt.h.

◆ BattlePetStatefmt

char const BattlePetStatefmt[] = "nxsi"

Definition at line 19 of file DB2fmt.h.

◆ BroadcastTextfmt

char const BroadcastTextfmt[] = "nxxxxxxxxxxxx"

Definition at line 21 of file DB2fmt.h.

◆ ItemCurrencyCostfmt

char const ItemCurrencyCostfmt[] = "xn"

Definition at line 25 of file DB2fmt.h.

◆ ItemExtendedCostEntryfmt

char const ItemExtendedCostEntryfmt[] = "nxxiiiiiiiiiiiixiiiiiiiiiiiiiii"

Definition at line 26 of file DB2fmt.h.

◆ Itemfmt

char const Itemfmt[] = "diiixiix"

Definition at line 27 of file DB2fmt.h.

◆ ItemSparsefmt

char const ItemSparsefmt[] = "niiiiffiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiisxxxsiiiiiiiiiiiiiiiiiiiiiifiiifii"

Definition at line 28 of file DB2fmt.h.

◆ ItemToBattlePetfmt

char const ItemToBattlePetfmt[] = "ni"

Definition at line 29 of file DB2fmt.h.

◆ KeyChainfmt

char const KeyChainfmt[] = "nbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb"

Definition at line 32 of file DB2fmt.h.

◆ SceneScriptPackagefmt

char const SceneScriptPackagefmt[] = "nx"

Definition at line 37 of file DB2fmt.h.

◆ SpellReagentsfmt

char const SpellReagentsfmt[] = "diiiiiiiiiiiiiiiiii"

Definition at line 39 of file DB2fmt.h.