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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "Common.h"#include "Errors.h"#include "Log.h"#include "Field.h"#include "QueryResult.h"#include "MySQLThreading.h"#include "Transaction.h"#include "Implementation/LoginDatabase.h"#include "Implementation/CharacterDatabase.h"#include "Implementation/WorldDatabase.h"Go to the source code of this file.
Macros | |
| #define | _CONCAT3_(A, B, C) |
| #define | _LIKE_ "LIKE" |
| #define | _OFFSET_ "LIMIT %d, 1" |
| #define | _TABLE_SIM_ "`" |
Variables | |
| CharacterDatabaseWorkerPool | CharacterDatabase |
| Accessor to the character database. | |
| LoginDatabaseWorkerPool | LoginDatabase |
| WorldDatabaseWorkerPool | WorldDatabase |
| Accessor to the world database. | |
| #define _CONCAT3_ | ( | A, | |
| B, | |||
| C ) |
Definition at line 21 of file DatabaseEnv.h.
Referenced by gobject_commandscript::HandleGameObjectTargetCommand().
| #define _LIKE_ "LIKE" |
Definition at line 19 of file DatabaseEnv.h.
Referenced by gobject_commandscript::HandleGameObjectTargetCommand(), and go_commandscript::HandleGoCreatureCommand().
| #define _OFFSET_ "LIMIT %d, 1" |
Definition at line 22 of file DatabaseEnv.h.
| #define _TABLE_SIM_ "`" |
Definition at line 20 of file DatabaseEnv.h.
Referenced by CreateDumpString(), and gettablename().