Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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GameObjectModel.cpp File Reference
#include "VMapFactory.h"
#include "VMapManager2.h"
#include "VMapDefinitions.h"
#include "WorldModel.h"
#include "GameObjectModel.h"
#include "Log.h"
#include "Timer.h"
Include dependency graph for GameObjectModel.cpp:

Go to the source code of this file.

Classes

struct  GameobjectModelData

Typedefs

typedef UNORDERED_MAP< uint32, GameobjectModelDataModelList

Functions

void LoadGameObjectModelList (std::string const &dataPath)

Variables

ModelList model_list

Typedef Documentation

◆ ModelList

Function Documentation

◆ LoadGameObjectModelList()

void LoadGameObjectModelList ( std::string const & dataPath)

Variable Documentation

◆ model_list