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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "CellImpl.h"#include "GridNotifiers.h"#include "GridNotifiersImpl.h"#include "Item.h"#include "LegacyTransportSupport.h"#include "Map.h"#include "ObjectAccessor.h"#include "SpellInfo.h"#include "Transport.h"#include "UpdateData.h"#include "WorldPacket.h"#include "WorldSession.h"Go to the source code of this file.
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| void | CreatureUnitRelocationWorker (Creature *c, Unit *u) |
Definition at line 128 of file GridNotifiers.cpp.
References Creature::AI(), WorldObject::CanSeeOrDetect(), Creature::HasReactState(), Unit::HasUnitState(), Unit::IsAIEnabled, Unit::IsAlive(), Unit::IsInFlight(), WorldObject::IsWithinLOSInMap(), CreatureAI::MoveInLineOfSight_Safe(), REACT_AGGRESSIVE, and UNIT_STATE_SIGHTLESS.
Referenced by Skyfire::AIRelocationNotifier::Visit(), Skyfire::CreatureRelocationNotifier::Visit(), Skyfire::CreatureRelocationNotifier::Visit(), and Skyfire::PlayerRelocationNotifier::Visit().