Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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GuildMethods.h
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1/*
2* Copyright (C) 2010 - 2013 Eluna Lua Engine <http://emudevs.com/>
3* This program is free software licensed under GPL version 3
4* Please see the included DOCS/LICENSE.TXT for more information
5*/
6
7#ifndef LUA_GUILDMETHODS_H
8#define LUA_GUILDMETHODS_H
9
10struct lua_State;
11class Guild;
12
13namespace LuaGuild
14{
15 int GetMembers(lua_State* L, Guild* guild);
16 int GetMemberCount(lua_State* L, Guild* guild);
17 int GetLeader(lua_State* L, Guild* guild);
18 int SetLeader(lua_State* L, Guild* guild);
19 int GetLeaderGUID(lua_State* L, Guild* guild);
20 int SendPacket(lua_State* L, Guild* guild);
21 int SendPacketToRanked(lua_State* L, Guild* guild);
22 int Disband(lua_State* L, Guild* guild);
23 int GetId(lua_State* L, Guild* guild);
24 int GetName(lua_State* L, Guild* guild);
25 int GetMOTD(lua_State* L, Guild* guild);
26 int GetInfo(lua_State* L, Guild* guild);
27 int AddMember(lua_State* L, Guild* guild);
28 int DeleteMember(lua_State* L, Guild* guild);
29 int ChangeMemberRank(lua_State* L, Guild* guild);
30 int SetBankTabText(lua_State* L, Guild* guild);
31};
32#endif
Definition Guild.h:324
int GetInfo(lua_State *L, Guild *guild)
int GetId(lua_State *L, Guild *guild)
int GetMembers(lua_State *L, Guild *guild)
int Disband(lua_State *L, Guild *guild)
int SendPacket(lua_State *L, Guild *guild)
int ChangeMemberRank(lua_State *L, Guild *guild)
int GetName(lua_State *L, Guild *guild)
int SendPacketToRanked(lua_State *L, Guild *guild)
int DeleteMember(lua_State *L, Guild *guild)
int GetLeader(lua_State *L, Guild *guild)
int AddMember(lua_State *L, Guild *guild)
int SetBankTabText(lua_State *L, Guild *guild)
int SetLeader(lua_State *L, Guild *guild)
int GetMemberCount(lua_State *L, Guild *guild)
int GetLeaderGUID(lua_State *L, Guild *guild)
int GetMOTD(lua_State *L, Guild *guild)