Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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LuaGuild Namespace Reference

Functions

int AddMember (lua_State *L, Guild *guild)
int ChangeMemberRank (lua_State *L, Guild *guild)
int DeleteMember (lua_State *L, Guild *guild)
int Disband (lua_State *L, Guild *guild)
int GetId (lua_State *L, Guild *guild)
int GetInfo (lua_State *L, Guild *guild)
int GetLeader (lua_State *L, Guild *guild)
int GetLeaderGUID (lua_State *L, Guild *guild)
int GetMemberCount (lua_State *L, Guild *guild)
int GetMembers (lua_State *L, Guild *guild)
int GetMOTD (lua_State *L, Guild *guild)
int GetName (lua_State *L, Guild *guild)
int SendPacket (lua_State *L, Guild *guild)
int SendPacketToRanked (lua_State *L, Guild *guild)
int SetBankTabText (lua_State *L, Guild *guild)
int SetLeader (lua_State *L, Guild *guild)

Function Documentation

◆ AddMember()

int LuaGuild::AddMember ( lua_State * L,
Guild * guild )

Definition at line 117 of file GuildMethods.cpp.

References Guild::AddMember(), Object::GetGUID(), GUILD_RANK_NONE, and sEluna.

◆ ChangeMemberRank()

int LuaGuild::ChangeMemberRank ( lua_State * L,
Guild * guild )

Definition at line 137 of file GuildMethods.cpp.

References Guild::ChangeMemberRank(), Object::GetGUID(), and sEluna.

◆ DeleteMember()

int LuaGuild::DeleteMember ( lua_State * L,
Guild * guild )

Definition at line 127 of file GuildMethods.cpp.

References Guild::DeleteMember(), Object::GetGUID(), and sEluna.

◆ Disband()

int LuaGuild::Disband ( lua_State * L,
Guild * guild )

Definition at line 87 of file GuildMethods.cpp.

References Guild::Disband().

◆ GetId()

int LuaGuild::GetId ( lua_State * L,
Guild * guild )

Definition at line 93 of file GuildMethods.cpp.

References Guild::GetId(), and sEluna.

◆ GetInfo()

int LuaGuild::GetInfo ( lua_State * L,
Guild * guild )

Definition at line 111 of file GuildMethods.cpp.

References Guild::GetInfo(), and sEluna.

◆ GetLeader()

int LuaGuild::GetLeader ( lua_State * L,
Guild * guild )

Definition at line 44 of file GuildMethods.cpp.

References ObjectAccessor::FindPlayer(), Guild::GetLeaderGUID(), and sEluna.

◆ GetLeaderGUID()

int LuaGuild::GetLeaderGUID ( lua_State * L,
Guild * guild )

Definition at line 60 of file GuildMethods.cpp.

References Guild::GetLeaderGUID(), and sEluna.

◆ GetMemberCount()

int LuaGuild::GetMemberCount ( lua_State * L,
Guild * guild )

Definition at line 37 of file GuildMethods.cpp.

◆ GetMembers()

int LuaGuild::GetMembers ( lua_State * L,
Guild * guild )

Definition at line 12 of file GuildMethods.cpp.

References Guild::GetId(), Unit::GetPlayer(), sEluna, and sWorld.

◆ GetMOTD()

int LuaGuild::GetMOTD ( lua_State * L,
Guild * guild )

Definition at line 105 of file GuildMethods.cpp.

References Guild::GetMOTD(), and sEluna.

◆ GetName()

int LuaGuild::GetName ( lua_State * L,
Guild * guild )

Definition at line 99 of file GuildMethods.cpp.

References Guild::GetName(), and sEluna.

◆ SendPacket()

int LuaGuild::SendPacket ( lua_State * L,
Guild * guild )

Definition at line 67 of file GuildMethods.cpp.

References Guild::BroadcastPacket(), and sEluna.

◆ SendPacketToRanked()

int LuaGuild::SendPacketToRanked ( lua_State * L,
Guild * guild )

Definition at line 77 of file GuildMethods.cpp.

References Guild::BroadcastPacketToRank(), and sEluna.

◆ SetBankTabText()

int LuaGuild::SetBankTabText ( lua_State * L,
Guild * guild )

Definition at line 147 of file GuildMethods.cpp.

◆ SetLeader()

int LuaGuild::SetLeader ( lua_State * L,
Guild * guild )

Definition at line 50 of file GuildMethods.cpp.