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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "DatabaseEnv.h"#include "DBCEnums.h"#include "Define.h"#include "ObjectDefines.h"#include "Platform/Singleton.h"#include "UnorderedMap.h"#include <list>#include <map>#include <mutex>Go to the source code of this file.
Classes | |
| class | InstanceSave |
| class | InstanceSaveManager |
| struct | InstanceSaveManager::InstResetEvent |
Macros | |
| #define | sInstanceSaveMgr Skyfire::Singleton<InstanceSaveManager, Skyfire::Mutex>::instance() |
Typedefs | |
| typedef UNORDERED_MAP< uint32, time_t > | ResetTimeByMapDifficultyMap |
| #define sInstanceSaveMgr Skyfire::Singleton<InstanceSaveManager, Skyfire::Mutex>::instance() |
Definition at line 210 of file InstanceSaveMgr.h.
Referenced by Player::_LoadBoundInstances(), InstanceMap::AddPlayerToMap(), Player::BindToInstance(), misc_commandscript::HandleAppearCommand(), WorldSession::HandleCalendarGetCalendar(), instance_commandscript::HandleInstanceStatsCommand(), WorldSession::HandleMoveWorldportAckOpcode(), Unit::Kill(), Player::LoadFromDB(), GroupMgr::LoadGroups(), InstanceSaveManager::LoadInstances(), InstanceMap::PermBindAllPlayers(), World::SetInitialWorldSettings(), InstanceMap::SetResetSchedule(), InstanceSave::UnloadIfEmpty(), and World::Update().
| typedef UNORDERED_MAP<uint32 , time_t > ResetTimeByMapDifficultyMap |
Definition at line 130 of file InstanceSaveMgr.h.