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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "Creature.h"#include "CreatureAISelector.h"#include "MotionMaster.h"#include "ConfusedMovementGenerator.h"#include "FleeingMovementGenerator.h"#include "HomeMovementGenerator.h"#include "IdleMovementGenerator.h"#include "MoveSpline.h"#include "MoveSplineInit.h"#include "PointMovementGenerator.h"#include "RandomMovementGenerator.h"#include "TargetedMovementGenerator.h"#include "WaypointMovementGenerator.h"#include <cassert>Go to the source code of this file.
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| bool | isStatic (MovementGenerator *mv) |
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Definition at line 22 of file MotionMaster.cpp.
References si_idleMovement.
Referenced by BattlegroundAV::AddAVCreature(), MotionMaster::DelayedDelete(), MotionMaster::DirectDelete(), and MotionMaster::MoveIdle().