Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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MovementHandler.cpp File Reference
#include "Battleground.h"
#include "BattlePetMgr.h"
#include "Common.h"
#include "Corpse.h"
#include "InstanceSaveMgr.h"
#include "Log.h"
#include "MapManager.h"
#include "MovementStructures.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "PetTransportController.h"
#include "PetTransportSupport.h"
#include "Player.h"
#include "SpellAuras.h"
#include "Transport.h"
#include "WaypointMovementGenerator.h"
#include "WorldPacket.h"
#include "WorldSession.h"
Include dependency graph for MovementHandler.cpp:

Go to the source code of this file.

Macros

#define MOVEMENT_PACKET_TIME_DELAY   0

Macro Definition Documentation

◆ MOVEMENT_PACKET_TIME_DELAY

#define MOVEMENT_PACKET_TIME_DELAY   0

Definition at line 25 of file MovementHandler.cpp.

Referenced by WorldSession::HandleMovementOpcodes().