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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Go to the source code of this file.
Classes | |
| class | Movement::ExtraMovementStatusElement |
| class | Movement::PacketSender |
Namespaces | |
| namespace | Movement |
Functions | |
| MovementStatusElements const * | GetMovementStatusElementsSequence (Opcodes opcode) |
| bool | Movement::PrintInvalidSequenceElement (MovementStatusElements element, char const *function) |
Definition at line 15 of file MovementStructures.h.
| MovementStatusElements const * GetMovementStatusElementsSequence | ( | Opcodes | opcode | ) |
Definition at line 6642 of file MovementStructures.cpp.
References ChangeSeatsOnControlledVehicle, CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE, CMSG_DISMISS_CONTROLLED_VEHICLE, CMSG_FORCE_MOVE_ROOT_ACK, CMSG_FORCE_MOVE_UNROOT_ACK, CMSG_MOVE_APPLY_MOVEMENT_FORCE_ACK, CMSG_MOVE_CHNG_TRANSPORT, CMSG_MOVE_FALL_RESET, CMSG_MOVE_FEATHER_FALL_ACK, CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK, CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK, CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK, CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK, CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK, CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK, CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK, CMSG_MOVE_GRAVITY_DISABLE_ACK, CMSG_MOVE_GRAVITY_ENABLE_ACK, CMSG_MOVE_HOVER_ACK, CMSG_MOVE_KNOCK_BACK_ACK, CMSG_MOVE_REMOVE_MOVEMENT_FORCE_ACK, CMSG_MOVE_SET_CAN_FLY_ACK, CMSG_MOVE_SET_COLLISION_HEIGHT_ACK, CMSG_MOVE_SET_FLY, CMSG_MOVE_SPLINE_DONE, CMSG_MOVE_WATER_WALK_ACK, CMSG_SET_VEHICLE_REC_ID_ACK, DismissControlledVehicle, ForceMoveRootAck, ForceMoveUnrootAck, MoveChngTransport, MoveFeatherFall, MoveGravityDisable, MoveGravityEnable, MoveLandWalk, MovementApplyMovementForceAck, MovementFallLand, MovementFallReset, MovementFeatherFallAck, MovementForceFlightBackSpeedChangeAck, MovementForceFlightSpeedChangeAck, MovementForcePitchRateChangeAck, MovementForceRunBackSpeedChangeAck, MovementForceRunSpeedChangeAck, MovementForceSwimBackSpeedChangeAck, MovementForceSwimSpeedChangeAck, MovementForceTurnRateChangeAck, MovementForceWalkSpeedChangeAck, MovementGravityDisableAck, MovementGravityEnableAck, MovementHeartBeat, MovementHoverAck, MovementJump, MovementKnockBackAck, MovementRemoveMovementForceAck, MovementSetCanFlyAck, MovementSetCollisionHeightAck, MovementSetFacing, MovementSetFly, MovementSetPitch, MovementSetRunMode, MovementSetWalkMode, MovementStartAscend, MovementStartBackward, MovementStartDescend, MovementStartForward, MovementStartPitchDown, MovementStartPitchUp, MovementStartStrafeLeft, MovementStartStrafeRight, MovementStartSwim, MovementStartTurnLeft, MovementStartTurnRight, MovementStop, MovementStopAscend, MovementStopPitch, MovementStopStrafe, MovementStopSwim, MovementStopTurn, MovementUpdateCollisionHeight, MovementUpdateFlightBackSpeed, MovementUpdateFlightSpeed, MovementUpdateKnockBack, MovementUpdatePitchBack, MovementUpdateRunBackSpeed, MovementUpdateRunSpeed, MovementUpdateSwimBackSpeed, MovementUpdateSwimSpeed, MovementUpdateTurnRate, MovementUpdateWalkSpeed, MovementWaterWalkAck, MoveNormalFall, MoveRoot, MoveSetCanFly, MoveSetCollisionHeight, MoveSetFlightBackSpeed, MoveSetFlightSpeed, MoveSetHover, MoveSetPitchRate, MoveSetRunBackSpeed, MoveSetRunSpeed, MoveSetSwimBackSpeed, MoveSetSwimSpeed, MoveSetTurnRate, MoveSetWalkSpeed, MoveSplineDone, MoveTeleport, MoveUnroot, MoveUnsetCanFly, MoveUnsetHover, MoveUpdateTeleport, MoveWaterWalk, MSG_MOVE_FALL_LAND, MSG_MOVE_HEARTBEAT, MSG_MOVE_JUMP, MSG_MOVE_SET_FACING, MSG_MOVE_SET_PITCH, MSG_MOVE_SET_RUN_MODE, MSG_MOVE_SET_WALK_MODE, MSG_MOVE_START_ASCEND, MSG_MOVE_START_BACKWARD, MSG_MOVE_START_DESCEND, MSG_MOVE_START_FORWARD, MSG_MOVE_START_PITCH_DOWN, MSG_MOVE_START_PITCH_UP, MSG_MOVE_START_STRAFE_LEFT, MSG_MOVE_START_STRAFE_RIGHT, MSG_MOVE_START_SWIM, MSG_MOVE_START_TURN_LEFT, MSG_MOVE_START_TURN_RIGHT, MSG_MOVE_STOP, MSG_MOVE_STOP_ASCEND, MSG_MOVE_STOP_PITCH, MSG_MOVE_STOP_STRAFE, MSG_MOVE_STOP_SWIM, MSG_MOVE_STOP_TURN, PlayerMove, SetVehicleRecIdAck, SMSG_MOVE_FEATHER_FALL, SMSG_MOVE_GRAVITY_DISABLE, SMSG_MOVE_GRAVITY_ENABLE, SMSG_MOVE_LAND_WALK, SMSG_MOVE_NORMAL_FALL, SMSG_MOVE_ROOT, SMSG_MOVE_SET_CAN_FLY, SMSG_MOVE_SET_COLLISION_HEIGHT, SMSG_MOVE_SET_FLIGHT_BACK_SPEED, SMSG_MOVE_SET_FLIGHT_SPEED, SMSG_MOVE_SET_HOVER, SMSG_MOVE_SET_PITCH_RATE, SMSG_MOVE_SET_RUN_BACK_SPEED, SMSG_MOVE_SET_RUN_SPEED, SMSG_MOVE_SET_SWIM_BACK_SPEED, SMSG_MOVE_SET_SWIM_SPEED, SMSG_MOVE_SET_TURN_RATE, SMSG_MOVE_SET_WALK_SPEED, SMSG_MOVE_TELEPORT, SMSG_MOVE_UNROOT, SMSG_MOVE_UNSET_CAN_FLY, SMSG_MOVE_UNSET_HOVER, SMSG_MOVE_UPDATE_COLLISION_HEIGHT, SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED, SMSG_MOVE_UPDATE_FLIGHT_SPEED, SMSG_MOVE_UPDATE_KNOCK_BACK, SMSG_MOVE_UPDATE_PITCH_RATE, SMSG_MOVE_UPDATE_RUN_BACK_SPEED, SMSG_MOVE_UPDATE_RUN_SPEED, SMSG_MOVE_UPDATE_SWIM_BACK_SPEED, SMSG_MOVE_UPDATE_SWIM_SPEED, SMSG_MOVE_UPDATE_TELEPORT, SMSG_MOVE_UPDATE_TURN_RATE, SMSG_MOVE_UPDATE_WALK_SPEED, SMSG_MOVE_WATER_WALK, SMSG_PLAYER_MOVE, SMSG_SPLINE_MOVE_GRAVITY_DISABLE, SMSG_SPLINE_MOVE_GRAVITY_ENABLE, SMSG_SPLINE_MOVE_ROOT, SMSG_SPLINE_MOVE_SET_FEATHER_FALL, SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED, SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED, SMSG_SPLINE_MOVE_SET_FLYING, SMSG_SPLINE_MOVE_SET_HOVER, SMSG_SPLINE_MOVE_SET_LAND_WALK, SMSG_SPLINE_MOVE_SET_NORMAL_FALL, SMSG_SPLINE_MOVE_SET_PITCH_RATE, SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED, SMSG_SPLINE_MOVE_SET_RUN_MODE, SMSG_SPLINE_MOVE_SET_RUN_SPEED, SMSG_SPLINE_MOVE_SET_SWIM_BACK_SPEED, SMSG_SPLINE_MOVE_SET_SWIM_SPEED, SMSG_SPLINE_MOVE_SET_TURN_RATE, SMSG_SPLINE_MOVE_SET_WALK_MODE, SMSG_SPLINE_MOVE_SET_WALK_SPEED, SMSG_SPLINE_MOVE_SET_WATER_WALK, SMSG_SPLINE_MOVE_START_SWIM, SMSG_SPLINE_MOVE_STOP_SWIM, SMSG_SPLINE_MOVE_UNROOT, SMSG_SPLINE_MOVE_UNSET_FLYING, SMSG_SPLINE_MOVE_UNSET_HOVER, SplineMoveGravityDisable, SplineMoveGravityEnable, SplineMoveRoot, SplineMoveSetFeatherFall, SplineMoveSetFlightBackSpeed, SplineMoveSetFlightSpeed, SplineMoveSetFlying, SplineMoveSetHover, SplineMoveSetLandWalk, SplineMoveSetNormalFall, SplineMoveSetPitchRate, SplineMoveSetRunBackSpeed, SplineMoveSetRunMode, SplineMoveSetRunSpeed, SplineMoveSetSwimBackSpeed, SplineMoveSetSwimSpeed, SplineMoveSetTurnRate, SplineMoveSetWalkMode, SplineMoveSetWalkSpeed, SplineMoveSetWaterWalk, SplineMoveStartSwim, SplineMoveStopSwim, SplineMoveUnroot, SplineMoveUnsetFlying, and SplineMoveUnsetHover.
Referenced by Player::ReadMovementInfo(), and Unit::WriteMovementInfo().