Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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MovementTypedefs.h File Reference
#include "Common.h"
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Classes

class  Movement::counter< T, limit >

Namespaces

namespace  G3D
namespace  Movement

Typedefs

typedef counter< uint32, 0xFFFFFFFF > Movement::UInt32Counter

Functions

float Movement::computeFallElevation (float t_passed, bool isSafeFall, float start_velocity=0.0f)
float Movement::computeFallTime (float path_length, bool isSafeFall)
std::string Movement::MovementFlags_ToString (uint32 flags)
std::string Movement::MovementFlagsExtra_ToString (uint32 flags)
float Movement::MSToSec (uint32 ms)
uint32 Movement::SecToMS (float sec)

Variables

double Movement::gravity = 19.29110527038574
UInt32Counter Movement::splineIdGen