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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "ScriptMgr.h"#include "OutdoorPvPHP.h"#include "OutdoorPvP.h"#include "OutdoorPvPMgr.h"#include "Player.h"#include "WorldPacket.h"#include "World.h"#include "ObjectMgr.h"#include "Language.h"Go to the source code of this file.
Classes | |
| class | OutdoorPvP_hellfire_peninsula |
Functions | |
| void | AddSC_outdoorpvp_hp () |
| void AddSC_outdoorpvp_hp | ( | ) |
Definition at line 362 of file OutdoorPvPHP.cpp.
Referenced by AddOutdoorPvPScripts().
| const uint32 HP_LANG_CAPTURE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_A, LANG_OPVP_HP_CAPTURE_OVERLOOK_A, LANG_OPVP_HP_CAPTURE_STADIUM_A} |
Definition at line 20 of file OutdoorPvPHP.cpp.
Referenced by OPvPCapturePointHP::ChangeState().
| const uint32 HP_LANG_CAPTURE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_H, LANG_OPVP_HP_CAPTURE_OVERLOOK_H, LANG_OPVP_HP_CAPTURE_STADIUM_H} |
Definition at line 22 of file OutdoorPvPHP.cpp.
Referenced by OPvPCapturePointHP::ChangeState().
| const uint32 HP_LANG_LOSE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_LOSE_BROKENHILL_A, LANG_OPVP_HP_LOSE_OVERLOOK_A, LANG_OPVP_HP_LOSE_STADIUM_A} |
Definition at line 16 of file OutdoorPvPHP.cpp.
Referenced by OPvPCapturePointHP::ChangeState().
| const uint32 HP_LANG_LOSE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_LOSE_BROKENHILL_H, LANG_OPVP_HP_LOSE_OVERLOOK_H, LANG_OPVP_HP_LOSE_STADIUM_H} |
Definition at line 18 of file OutdoorPvPHP.cpp.
Referenced by OPvPCapturePointHP::ChangeState().