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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Go to the source code of this file.
Classes | |
| struct | ScriptPointMove |
| class | SystemMgr |
Macros | |
| #define | sScriptSystemMgr Skyfire::Singleton<SystemMgr, Skyfire::NullMutex>::instance() |
| #define | TEXT_SOURCE_RANGE -1000000 |
Typedefs | |
| typedef std::vector< ScriptPointMove > | ScriptPointVector |
Enumerations | |
| enum | eEscortFaction { FACTION_ESCORT_A_NEUTRAL_PASSIVE = 10 , FACTION_ESCORT_H_NEUTRAL_PASSIVE = 33 , FACTION_ESCORT_N_NEUTRAL_PASSIVE = 113 , FACTION_ESCORT_A_NEUTRAL_ACTIVE = 231 , FACTION_ESCORT_H_NEUTRAL_ACTIVE = 232 , FACTION_ESCORT_N_NEUTRAL_ACTIVE = 250 , FACTION_ESCORT_N_FRIEND_PASSIVE = 290 , FACTION_ESCORT_N_FRIEND_ACTIVE = 495 , FACTION_ESCORT_A_PASSIVE = 774 , FACTION_ESCORT_H_PASSIVE = 775 , FACTION_ESCORT_N_ACTIVE = 1986 , FACTION_ESCORT_H_ACTIVE = 2046 } |
| #define sScriptSystemMgr Skyfire::Singleton<SystemMgr, Skyfire::NullMutex>::instance() |
Definition at line 79 of file ScriptSystem.h.
Referenced by npc_escortAI::FillPointMovementListForCreature(), npc_escortAI::GetWaypointPosition(), and ScriptMgr::LoadDatabase().
| #define TEXT_SOURCE_RANGE -1000000 |
Definition at line 12 of file ScriptSystem.h.
| typedef std::vector<ScriptPointMove> ScriptPointVector |
Definition at line 48 of file ScriptSystem.h.
| enum eEscortFaction |
Definition at line 18 of file ScriptSystem.h.