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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "Battlefield.h"#include "BattlefieldMgr.h"#include "Battleground.h"#include "CellImpl.h"#include "Common.h"#include "ConditionMgr.h"#include "DatabaseEnv.h"#include "DB2Stores.h"#include "DisableMgr.h"#include "DynamicObject.h"#include "GridNotifiers.h"#include "GridNotifiersImpl.h"#include "Group.h"#include "Guild.h"#include "InstanceScript.h"#include "Log.h"#include "LootMgr.h"#include "MapManager.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Opcodes.h"#include "Pet.h"#include "Player.h"#include "RuntimeMetrics.h"#include "ScriptMgr.h"#include "SharedDefines.h"#include "Spell.h"#include "SpellAuraEffects.h"#include "SpellCalculations.h"#include "SpellInfo.h"#include "SpellMgr.h"#include "SpellScript.h"#include "SpellValidation.h"#include "TemporarySummon.h"#include "Totem.h"#include "Unit.h"#include "UpdateData.h"#include "UpdateMask.h"#include "Util.h"#include "Vehicle.h"#include "VMapFactory.h"#include "World.h"#include "WorldPacket.h"#include "WorldSession.h"Go to the source code of this file.
Namespaces | |
| namespace | Skyfire |
Macros | |
| #define | CHECK_DIST |
| #define | DEBUG_TRAJ(a) |
Enumerations | |
| enum | GCDLimits { MIN_GCD = 1000 , MAX_GCD = 1500 } |
Functions | |
| static float | tangent (float x) |
Variables | |
| pEffect | SpellEffects [TOTAL_SPELL_EFFECTS] |
| #define CHECK_DIST |
Referenced by Spell::SelectImplicitTrajTargets().
| #define DEBUG_TRAJ | ( | a | ) |
Definition at line 1632 of file Spell.cpp.
Referenced by Spell::SelectImplicitTrajTargets().
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static |
Definition at line 1620 of file Spell.cpp.
Referenced by Spell::SelectImplicitTrajTargets().
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extern |
Definition at line 59 of file SpellEffects.cpp.