Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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SpellAuraEffects.cpp File Reference
#include "Battlefield.h"
#include "BattlefieldMgr.h"
#include "Battleground.h"
#include "CellImpl.h"
#include "Common.h"
#include "Formulas.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "OutdoorPvPMgr.h"
#include "Pet.h"
#include "Player.h"
#include "ReputationMgr.h"
#include "ScriptMgr.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "SpellValidation.h"
#include "Unit.h"
#include "Util.h"
#include "Vehicle.h"
#include "WeatherMgr.h"
#include "WorldPacket.h"
Include dependency graph for SpellAuraEffects.cpp:

Go to the source code of this file.

Variables

pAuraEffectHandler AuraEffectHandler [TOTAL_AURAS]

Variable Documentation

◆ AuraEffectHandler

pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS]

Definition at line 48 of file SpellAuraEffects.cpp.

Referenced by AuraEffect::HandleEffect().