Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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SpellCombatMetadata.h File Reference
#include "Define.h"
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Classes

struct  Skyfire::Spells::EnergizeLevelScalingRule

Namespaces

namespace  Skyfire
namespace  Skyfire::Spells

Enumerations

enum  Skyfire::Spells::GenericSchoolDamageRule {
  Skyfire::Spells::GENERIC_SCHOOL_DAMAGE_NONE , Skyfire::Spells::GENERIC_SCHOOL_DAMAGE_CONSUMPTION , Skyfire::Spells::GENERIC_SCHOOL_DAMAGE_THUNDERCRASH , Skyfire::Spells::GENERIC_SCHOOL_DAMAGE_ARCANE_CHARGE ,
  Skyfire::Spells::GENERIC_SCHOOL_DAMAGE_GARGOYLE_STRIKE
}

Functions

uint32 Skyfire::Spells::GetConsumptionDamage (uint32 difficulty)
EnergizeLevelScalingRule const * Skyfire::Spells::GetEnergizeLevelScalingRule (uint32 spellId)
uint32 Skyfire::Spells::GetEngineeringHealingBonusPct ()
int32 Skyfire::Spells::GetGargoyleStrikeDamageForLevel (uint32 level)
GenericSchoolDamageRule Skyfire::Spells::GetGenericSchoolDamageRule (uint32 spellId)
uint32 Skyfire::Spells::GetJabBaseChi ()
uint32 Skyfire::Spells::GetStanceOfTheFierceTigerAuraSpellId ()
uint32 Skyfire::Spells::GetThundercrashMinimumDamage ()
uint32 Skyfire::Spells::GetVesselOfTheNaaruStackAuraSpellId ()
bool Skyfire::Spells::IsArcaneChargeAllowedCreatureType (uint32 creatureType)
bool Skyfire::Spells::IsBloodTapRuneSpell (uint32 spellId)
bool Skyfire::Spells::IsEmpowerRuneWeaponSpell (uint32 spellId)
bool Skyfire::Spells::IsJabEnergizeSpell (uint32 spellId)
bool Skyfire::Spells::IsMadAlchemistsPotionSpell (uint32 spellId)
bool Skyfire::Spells::IsManaBurnSpell (uint32 spellId)
bool Skyfire::Spells::IsPrimalWisdomEnergizeSpell (uint32 spellId)
bool Skyfire::Spells::IsRunicHealingInjectorSpell (uint32 spellId)
bool Skyfire::Spells::IsRunicManaInjectorSpell (uint32 spellId)
bool Skyfire::Spells::IsShockwaveDamageSpell (uint32 spellId)
bool Skyfire::Spells::IsVesselOfTheNaaruHealSpell (uint32 spellId)
bool Skyfire::Spells::IsVictoryRushDamageSpell (uint32 spellId)