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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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| uint32 | GetTargetFlagMask (SpellTargetObjectTypes objType) |
| uint32 GetTargetFlagMask | ( | SpellTargetObjectTypes | objType | ) |
Definition at line 10 of file SpellTargeting.cpp.
References TARGET_FLAG_CORPSE_ALLY, TARGET_FLAG_CORPSE_ENEMY, TARGET_FLAG_DEST_LOCATION, TARGET_FLAG_GAMEOBJECT, TARGET_FLAG_GAMEOBJECT_ITEM, TARGET_FLAG_ITEM, TARGET_FLAG_NONE, TARGET_FLAG_SOURCE_LOCATION, TARGET_FLAG_UNIT, TARGET_OBJECT_TYPE_CORPSE, TARGET_OBJECT_TYPE_CORPSE_ALLY, TARGET_OBJECT_TYPE_CORPSE_ENEMY, TARGET_OBJECT_TYPE_DEST, TARGET_OBJECT_TYPE_GOBJ, TARGET_OBJECT_TYPE_GOBJ_ITEM, TARGET_OBJECT_TYPE_ITEM, TARGET_OBJECT_TYPE_SRC, TARGET_OBJECT_TYPE_UNIT, and TARGET_OBJECT_TYPE_UNIT_AND_DEST.
Referenced by SpellEffectInfo::GetMissingTargetMask(), SpellEffectInfo::GetProvidedTargetMask(), and Spell::SelectSpellTargets().