Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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VMapDefinitions.h File Reference
#include <cstdio>
#include <cstring>
Include dependency graph for VMapDefinitions.h:
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Go to the source code of this file.

Namespaces

namespace  VMAP

Macros

#define LIQUID_TILE_SIZE   (533.333f / 128.f)
#define VMAP_DEBUG_LOG(FILTER, ...)
#define VMAP_ERROR_LOG(FILTER, ...)
#define VMAP_INFO_LOG(FILTER, ...)

Functions

bool VMAP::readChunk (FILE *rf, char *dest, const char *compare, uint32 len)

Variables

const char VMAP::GAMEOBJECT_MODELS [] = "GameObjectModels.dtree"
const char VMAP::RAW_VMAP_MAGIC [] = "VMAP053"
const char VMAP::VMAP_MAGIC [] = "VMAP_5.3"

Macro Definition Documentation

◆ LIQUID_TILE_SIZE

#define LIQUID_TILE_SIZE   (533.333f / 128.f)

Definition at line 11 of file VMapDefinitions.h.

Referenced by VMAP::WmoLiquid::GetLiquidHeight().

◆ VMAP_DEBUG_LOG

#define VMAP_DEBUG_LOG ( FILTER,
... )
Value:
SF_LOG_DEBUG(FILTER, __VA_ARGS__)
#define SF_LOG_DEBUG(filterType__,...)
Definition Log.h:134

Definition at line 26 of file VMapDefinitions.h.

Referenced by VMAP::VMapManager2::acquireModelInstance(), VMAP::StaticMapTree::InitMap(), and VMAP::VMapManager2::releaseModelInstance().

◆ VMAP_ERROR_LOG

◆ VMAP_INFO_LOG

#define VMAP_INFO_LOG ( FILTER,
... )
Value:
SF_LOG_INFO(FILTER, __VA_ARGS__)
#define SF_LOG_INFO(filterType__,...)
Definition Log.h:137

Definition at line 27 of file VMapDefinitions.h.

Referenced by LoadGameObjectModelList().