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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "AccountMgr.h"#include "BattlegroundMgr.h"#include "CharacterBoost.h"#include "Common.h"#include "Config.h"#include "DatabaseEnv.h"#include "Group.h"#include "Guild.h"#include "GuildMgr.h"#include "Log.h"#include "MapManager.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Opcodes.h"#include "OutdoorPvPMgr.h"#include "Player.h"#include "RuntimeMetrics.h"#include "ScriptMgr.h"#include "SocialMgr.h"#include "Transport.h"#include "Vehicle.h"#include "WardenMac.h"#include "WardenWin.h"#include "World.h"#include "WorldPacket.h"#include "WorldSession.h"#include "WorldSocket.h"#include "zlib.h"Go to the source code of this file.
Macros | |
| #define | MAX_PROCESSED_PACKETS_IN_SAME_WORLDSESSION_UPDATE 100 |
| #define MAX_PROCESSED_PACKETS_IN_SAME_WORLDSESSION_UPDATE 100 |
Referenced by WorldSession::Update().